fix: by_text dans build_replay + anchor matching pour icônes sans texte
build_replay (stream_processor.py) : - Remplir by_text depuis vision_info.text ou som_element.label - VLM identification pour les éléments sans texte (icônes) - Nettoyage du bavardage VLM (retrait préfixes courants) resolve_target (api_stream.py) : - Nouveau som_anchor_match : template matching du crop anchor vs régions YOLO - Pour les icônes sans texte (disquette, loupe, etc.) - Cascade : text match → anchor match → VLM Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -3528,6 +3528,74 @@ def _resolve_by_som(
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len(exact_matches), anchor_label,
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)
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# ── 2.7. Fallback : template matching anchor vs éléments SomEngine ──
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# Pour les icônes sans texte : comparer le crop de référence contre
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# chaque région YOLO détectée par SomEngine.
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anchor_b64 = target_spec.get("anchor_image_base64", "")
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if anchor_b64 and not anchor_label:
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try:
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import cv2
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import numpy as np
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# Décoder l'anchor
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anc_bytes = base64.b64decode(anchor_b64)
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anc_array = np.frombuffer(anc_bytes, dtype=np.uint8)
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anc_img = cv2.imdecode(anc_array, cv2.IMREAD_GRAYSCALE)
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# Charger le screenshot en OpenCV
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screenshot_cv = cv2.imread(screenshot_path, cv2.IMREAD_GRAYSCALE)
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if anc_img is not None and screenshot_cv is not None:
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best_elem = None
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best_score = 0.0
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anc_h, anc_w = anc_img.shape[:2]
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for elem in som_result.elements:
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x1, y1, x2, y2 = elem.bbox
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# Agrandir la zone de 20% pour tolérer les différences
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margin_x = int((x2 - x1) * 0.2)
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margin_y = int((y2 - y1) * 0.2)
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rx1 = max(0, x1 - margin_x)
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ry1 = max(0, y1 - margin_y)
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rx2 = min(screenshot_cv.shape[1], x2 + margin_x)
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ry2 = min(screenshot_cv.shape[0], y2 + margin_y)
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region = screenshot_cv[ry1:ry2, rx1:rx2]
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if region.shape[0] < anc_h or region.shape[1] < anc_w:
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continue
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res = cv2.matchTemplate(region, anc_img, cv2.TM_CCOEFF_NORMED)
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_, score, _, _ = cv2.minMaxLoc(res)
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if score > best_score:
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best_score = score
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best_elem = elem
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if best_elem and best_score >= 0.6:
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elapsed = time.time() - t0
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cx_norm, cy_norm = best_elem.center_norm
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logger.info(
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"SoM resolve ANCHOR : match crop '#%d' score=%.3f → (%.4f, %.4f) en %.1fs",
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best_elem.id, best_score, cx_norm, cy_norm, elapsed,
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)
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return {
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"resolved": True,
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"method": "som_anchor_match",
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"x_pct": round(cx_norm, 6),
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"y_pct": round(cy_norm, 6),
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"matched_element": {
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"label": best_elem.label or f"icon #{best_elem.id}",
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"type": best_elem.source,
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"role": "som_anchor_match",
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"confidence": best_score,
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"som_id": best_elem.id,
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},
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"score": best_score,
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}
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except ImportError:
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pass
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except Exception as e:
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logger.debug("SoM anchor match erreur : %s", e)
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# ── 3. Sauvegarder l'image annotée SoM temporairement ──
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if som_result.som_image is None:
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logger.debug("SoM resolve : pas d'image annotée, skip VLM")
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@@ -427,6 +427,95 @@ def _needs_post_wait(action: dict) -> int:
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return 0
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# ---------------------------------------------------------------------------
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# VLM identification d'éléments UI (pour les éléments sans texte OCR)
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# ---------------------------------------------------------------------------
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def _vlm_identify_element(anchor_b64: str, window_title: str = "") -> str:
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"""Demander au VLM de décrire un élément UI à partir de son crop.
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Utilisé pendant le build_replay quand un élément cliqué n'a pas de
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texte visible (icône YOLO sans label OCR). Le VLM décrit CE QUE c'est
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(bouton, icône, menu) pour permettre la résolution sémantique au replay.
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Returns:
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Description courte de l'élément (ex: "search icon", "Word icon")
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ou chaîne vide si le VLM n'est pas disponible.
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"""
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try:
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import io
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import tempfile
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from PIL import Image
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except ImportError:
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return ""
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try:
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# Décoder le crop base64 → fichier temporaire pour le VLM
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img_bytes = base64.b64decode(anchor_b64)
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img = Image.open(io.BytesIO(img_bytes))
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with tempfile.NamedTemporaryFile(suffix=".png", delete=False) as tmp:
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img.save(tmp, format="PNG")
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tmp_path = tmp.name
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from core.detection.ollama_client import OllamaClient
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client = OllamaClient(
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endpoint="http://localhost:11434",
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model="qwen3-vl:8b",
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timeout=15,
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)
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context = f" in the window '{window_title}'" if window_title else ""
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result = client.generate(
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prompt=(
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f"This is a cropped UI element{context}. "
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"What is it? Answer with a short label (2-5 words max). "
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"Examples: 'search bar icon', 'Word application icon', 'close button', "
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"'file menu', 'save button'.\n"
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"Answer ONLY the label, nothing else."
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),
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image_path=tmp_path,
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system_prompt="You identify UI elements. Answer with a short label only.",
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temperature=0.1,
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max_tokens=20,
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)
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import os
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os.unlink(tmp_path)
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if result.get("success"):
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raw = result.get("response", "").strip()
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# Extraire un label court depuis la réponse (le VLM bavarde souvent)
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# Retirer les préfixes courants
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for prefix in (
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"Based on the image, the UI element shown is a ",
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"Based on the image, the UI element is a ",
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"Based on the image, this is a ",
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"Based on the image, it is a ",
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"Based on the image, I can see ",
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"Based on the image, ",
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"The UI element shown is a ",
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"The UI element is a ",
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"The element is a ",
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"This is a ", "It is a ", "It's a ", "I can see a ",
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"I can see ", "A ",
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):
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if raw.lower().startswith(prefix.lower()):
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raw = raw[len(prefix):]
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break
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# Prendre les 5 premiers mots utiles
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words = raw.split()[:5]
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label = " ".join(words).strip('",.\' ').rstrip(".")
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if label and 2 <= len(label) <= 60:
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logger.info("VLM identify element : '%s'", label)
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return label
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else:
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logger.debug("VLM identify : label trop court ou vide après nettoyage (raw='%s')", raw[:80])
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except Exception as e:
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logger.debug("VLM identify element échoué : %s", e)
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return ""
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# ---------------------------------------------------------------------------
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# SomEngine — enrichissement Set-of-Mark des clics pendant le build_replay
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# ---------------------------------------------------------------------------
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@@ -1025,8 +1114,32 @@ def build_replay_from_raw_events(
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)
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vlm_description = ", ".join(vlm_parts) if vlm_parts else ""
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# ── SomEngine : identifier l'élément cliqué ──
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som_elem = _som_identify_clicked_element(
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evt, session_dir_path, screen_w, screen_h,
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)
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# Déterminer le texte de l'élément cliqué (by_text)
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# Priorité : vision_info.text > som_element.label > VLM identification
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element_text = ""
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element_type = ""
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if isinstance(vision_info, dict):
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element_text = vision_info.get("text", "")
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element_type = vision_info.get("type", "")
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if not element_text and som_elem and som_elem.get("label"):
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element_text = som_elem["label"]
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# Si pas de texte (icône sans label), demander au VLM
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# d'identifier CE QUE c'est à partir du crop
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if not element_text and anchor_b64:
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element_text = _vlm_identify_element(
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anchor_b64, window_title,
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)
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action["target_spec"] = {
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"anchor_image_base64": anchor_b64,
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"by_text": element_text, # CE QUE l'élément EST
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"by_role": element_type or (som_elem.get("source", "") if som_elem else ""),
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"vlm_description": vlm_description,
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"window_title": window_title,
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"original_position": {
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@@ -1034,22 +1147,9 @@ def build_replay_from_raw_events(
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"y_relative": y_relative,
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},
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}
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# NE PAS mettre window_title comme by_text !
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# by_text doit être le texte de l'ÉLÉMENT cliqué, pas le titre de la fenêtre.
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# Sinon le template matching texte cherche "13071967.txt – Bloc-notes"
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# sur l'écran et clique sur la barre de titre au lieu du bon élément.
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# ── SomEngine : identifier l'élément cliqué ──
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som_elem = _som_identify_clicked_element(
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evt, session_dir_path, screen_w, screen_h,
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)
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if som_elem:
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action["target_spec"]["som_element"] = som_elem
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# Enrichir la description VLM avec le label SoM
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if som_elem.get("label") and not vision_info.get("text"):
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action["target_spec"]["vlm_description"] += (
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f", le texte de l'élément est '{som_elem['label']}'"
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)
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elif evt_type == "text_input":
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text = evt.get("text", "")
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