3 Commits

Author SHA1 Message Date
Dom
ca0b436a61 feat(qw2): hook LoopDetector dans api_stream + extension replay_state
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replay_state enrichi de _screenshot_history (5 dernières images PIL) et
_action_history (5 dernières signatures action).

report_action_result :
- met à jour les deux anneaux après chaque action
- évalue le LoopDetector (singleton lazy avec _clip_embedder serveur)
- si detected → bascule paused_need_help avec pause_reason="loop_detected"
  et bus event lea:loop_detected (signal + evidence)

Tous les chemins d'erreur (embedder absent, OOM, exception) loggent et
laissent le replay continuer — aucun blocage par la couche détection.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 23:25:04 +02:00
Dom
fc01afa59c fix(qw1): bus event lea:monitor_routed + cablage offset côté executor Agent V1
Cleanup post-review QW1 :
- Émission bus lea:monitor_routed dans /replay/next (idx, source, replay_id, action_id, offset, wh)
  via logger.info "[BUS] lea:monitor_routed ..." (le serveur streaming n'a pas
  de SocketIO local, agent_chat émet déjà lea:* sur 5004 ; ici on logge en INFO
  bien lisible, prêt pour un parser/pont futur)
- Executor Agent V1 (deploy/windows_client) lit action.monitor_resolution.{offset_x, offset_y, idx}
  et applique l'offset aux coords absolues du clic/type/scroll/popup quand idx >= 0
- composite_fallback (idx=-1) : pas d'offset appliqué (backward compat mono-écran)
- Log INFO "QW1 monitor cible idx=N source=X offset=(dx,dy) — appliqué aux coords"
  émis une fois par action quand un offset non nul s'applique

Tests : baseline 95 passed (e2e + phase0_integration + stream_processor + monitor_router + grounding_offset)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 23:16:06 +02:00
Dom
2a51a844b9 feat(qw2): LoopDetector composite (screen_static + action_repeat + retry)
Module isolé, 3 signaux indépendants :
- screen_static : CLIP similarity > 0.99 sur N captures consécutives
- action_repeat : N actions identiques (type+coords)
- retry_threshold : retried_actions >= seuil

Premier signal positif → LoopVerdict.detected=True (caller responsable de
la bascule en paused_need_help).

Configurable env vars : RPA_LOOP_DETECTOR_ENABLED (kill-switch),
RPA_LOOP_SCREEN_STATIC_N/THRESHOLD, RPA_LOOP_ACTION_REPEAT_N,
RPA_LOOP_RETRY_THRESHOLD.

Tests : 8 cas (chaque signal isolé, kill-switch, embedder absent, exception).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 23:09:43 +02:00
6 changed files with 458 additions and 8 deletions

View File

@@ -512,6 +512,21 @@ class ActionExecutorV1:
x_pct = action.get("x_pct", 0.0)
y_pct = action.get("y_pct", 0.0)
# QW1 — Si le serveur a résolu un monitor cible (idx >= 0),
# appliquer son offset aux coords absolues. Pour idx == -1
# (composite_fallback), aucun offset (backward compat).
# Le calcul des coords reste percent * (width/height) du monitor[1]
# côté client (x_pct est exprimé sur l'écran physique principal).
mon_res = action.get("monitor_resolution") or {}
mon_idx = mon_res.get("idx", -1)
mon_offset_x = mon_res.get("offset_x", 0) if mon_idx >= 0 else 0
mon_offset_y = mon_res.get("offset_y", 0) if mon_idx >= 0 else 0
if mon_idx >= 0 and (mon_offset_x or mon_offset_y):
logger.info(
f"[REPLAY] QW1 monitor cible idx={mon_idx} source={mon_res.get('source')} "
f"offset=({mon_offset_x},{mon_offset_y}) — appliqué aux coords"
)
# ── Diagnostic résolution ──
logger.info(
f"[REPLAY] Action {action_id} ({action_type}) — "
@@ -578,8 +593,8 @@ class ActionExecutorV1:
print(f" [OBSERVER] Popup détectée : '{popup_label}' — fermeture")
logger.info(f"Observer : popup '{popup_label}' détectée avant résolution")
if popup_coords:
real_x = int(popup_coords["x_pct"] * width)
real_y = int(popup_coords["y_pct"] * height)
real_x = int(popup_coords["x_pct"] * width) + mon_offset_x
real_y = int(popup_coords["y_pct"] * height) + mon_offset_y
self._click((real_x, real_y), "left")
time.sleep(1.0)
print(f" [OBSERVER] Popup fermée — reprise du flow normal")
@@ -718,8 +733,8 @@ class ActionExecutorV1:
self.notifier.replay_target_not_found(target_desc)
return result
real_x = int(x_pct * width)
real_y = int(y_pct * height)
real_x = int(x_pct * width) + mon_offset_x
real_y = int(y_pct * height) + mon_offset_y
button = action.get("button", "left")
mode = "VISUAL" if result.get("visual_resolved") else "COORD"
print(
@@ -781,8 +796,8 @@ class ActionExecutorV1:
print(f" [TYPE] raw_keys disponibles ({len(raw_keys)} events) — replay exact")
# Cliquer sur le champ avant de taper (si coordonnees disponibles)
if x_pct > 0 and y_pct > 0:
real_x = int(x_pct * width)
real_y = int(y_pct * height)
real_x = int(x_pct * width) + mon_offset_x
real_y = int(y_pct * height) + mon_offset_y
print(f" [TYPE] Clic prealable sur ({real_x}, {real_y})")
self._click((real_x, real_y), "left")
time.sleep(0.3)
@@ -808,8 +823,8 @@ class ActionExecutorV1:
logger.info(f"Replay key_combo : {keys} (raw_keys={'oui' if raw_keys else 'non'})")
elif action_type == "scroll":
real_x = int(x_pct * width) if x_pct > 0 else int(0.5 * width)
real_y = int(y_pct * height) if y_pct > 0 else int(0.5 * height)
real_x = (int(x_pct * width) if x_pct > 0 else int(0.5 * width)) + mon_offset_x
real_y = (int(y_pct * height) if y_pct > 0 else int(0.5 * height)) + mon_offset_y
delta = action.get("delta", -3)
print(f" [SCROLL] delta={delta} a ({real_x}, {real_y})")
self.mouse.position = (real_x, real_y)
@@ -1386,6 +1401,16 @@ Example: x_pct=0.50, y_pct=0.30"""
data = resp.json()
action = data.get("action")
if action is None:
# pause_for_human : afficher le message de décision à l'utilisateur
if data.get("replay_paused") and data.get("pause_message"):
msg = data["pause_message"]
print(f"[PAUSE] {msg}")
logger.info(f"Replay en pause — message : {msg}")
self.notifier.notify(
title="Léa — Validation requise",
message=msg[:250],
timeout=30,
)
return False
except (requests.exceptions.ConnectionError, requests.exceptions.Timeout) as e:

View File

@@ -34,6 +34,7 @@ from .agent_registry import AgentRegistry, AgentAlreadyEnrolledError
from .stream_processor import StreamProcessor, build_replay_from_raw_events, enrich_click_from_screenshot
from .worker_stream import StreamWorker
from .monitor_router import resolve_target_monitor # QW1 — résolution écran cible
from .loop_detector import LoopDetector # QW2 — détection de boucle pendant replay
from .execution_plan_runner import (
execution_plan_to_actions,
inject_plan_into_queue,
@@ -361,6 +362,18 @@ REPLAY_LOCK_FILE = _DATA_DIR / "_replay_active.lock"
processor = StreamProcessor(data_dir=str(LIVE_SESSIONS_DIR))
worker = StreamWorker(live_dir=str(LIVE_SESSIONS_DIR), processor=processor)
# QW2 — LoopDetector singleton lazy (utilise le CLIP embedder du processor)
_loop_detector: Optional["LoopDetector"] = None
def _get_loop_detector() -> "LoopDetector":
"""Singleton lazy — crée le LoopDetector avec le CLIP embedder du processor."""
global _loop_detector
if _loop_detector is None:
embedder = getattr(processor, "_clip_embedder", None)
_loop_detector = LoopDetector(clip_embedder=embedder)
return _loop_detector
# Registre des postes Lea enroles (table enrolled_agents dans rpa_data.db)
# Emplacement configurable via RPA_AGENTS_DB_PATH pour les tests.
_AGENTS_DB_PATH = os.environ.get(
@@ -3166,6 +3179,28 @@ async def get_next_action(session_id: str, machine_id: str = "default"):
"h": target.h,
"source": target.source,
}
# QW1 — Émission bus lea:monitor_routed (no-op si bus indisponible)
# Le serveur streaming n'a pas de SocketIO local : on logge en INFO
# bien lisible. Un consommateur (agent_chat / dashboard) peut tailer
# `journalctl -u rpa-streaming | grep '\[BUS\] lea:monitor_routed'`.
try:
_replay_id_bus = (
owning_replay.get("replay_id") if owning_replay else None
)
logger.info(
"[BUS] lea:monitor_routed replay=%s action=%s idx=%d source=%s "
"offset=(%d,%d) wh=(%d,%d)",
_replay_id_bus,
action.get("action_id"),
target.idx,
target.source,
target.offset_x,
target.offset_y,
target.w,
target.h,
)
except Exception as _e_bus:
logger.debug("emit lea:monitor_routed échec (non bloquant): %s", _e_bus)
except Exception as e:
logger.debug("QW1 monitor_resolution skip (%s)", e)
@@ -3907,6 +3942,82 @@ async def report_action_result(report: ReplayResultReport):
f"— worker VLM autorisé à reprendre"
)
# ===================================================================
# QW2 — LoopDetector : alimentation des anneaux + évaluation
# ===================================================================
# On n'évalue que si le replay est encore "running" — inutile de
# pauser quelque chose de déjà completed/error/paused.
if replay_state["status"] == "running":
# Snapshot image (PIL) dans l'anneau
try:
from PIL import Image
ss_raw = screenshot_after or replay_state.get("last_screenshot")
img = None
if isinstance(ss_raw, str) and ss_raw:
if os.path.isfile(ss_raw):
img = Image.open(ss_raw).copy() # détache du file handle
else:
# Possible base64 — décoder
try:
import base64
import io as _io
img_bytes = base64.b64decode(ss_raw, validate=False)
img = Image.open(_io.BytesIO(img_bytes)).copy()
except Exception:
img = None
if img is not None:
replay_state.setdefault("_screenshot_history", []).append(img)
replay_state["_screenshot_history"] = replay_state["_screenshot_history"][-5:]
except Exception as e:
logger.debug("LoopDetector: snapshot historique échoué: %s", e)
# Snapshot signature de l'action courante
try:
_act_pos = report.actual_position or {}
action_sig = {
"type": (original_action or {}).get("type")
or replay_state.get("_last_action_type", ""),
"x_pct": _act_pos.get("x_pct") if isinstance(_act_pos, dict)
else (original_action or {}).get("x_pct"),
"y_pct": _act_pos.get("y_pct") if isinstance(_act_pos, dict)
else (original_action or {}).get("y_pct"),
}
replay_state.setdefault("_action_history", []).append(action_sig)
replay_state["_action_history"] = replay_state["_action_history"][-5:]
except Exception as e:
logger.debug("LoopDetector: snapshot action_sig échoué: %s", e)
# Évaluation (silencieux si rien)
try:
verdict = _get_loop_detector().evaluate(
replay_state,
screenshots=replay_state.get("_screenshot_history", []),
actions=replay_state.get("_action_history", []),
)
if verdict.detected:
replay_state["status"] = "paused_need_help"
replay_state["pause_reason"] = "loop_detected"
replay_state["pause_message"] = (
f"Léa semble bloquée — {verdict.signal} "
f"(détail: {verdict.evidence})"
)
logger.warning(
"LoopDetector: replay %s mis en pause — signal=%s evidence=%s",
replay_state["replay_id"], verdict.signal, verdict.evidence,
)
# Bus event d'observabilité (logger pattern QW1)
try:
logger.info(
"[BUS] lea:loop_detected replay=%s signal=%s evidence=%s",
replay_state["replay_id"],
verdict.signal,
verdict.evidence,
)
except Exception as _e_bus:
logger.debug("emit lea:loop_detected échec: %s", _e_bus)
except Exception as e:
logger.warning("LoopDetector: évaluation échouée (non bloquant): %s", e)
return {
"status": "recorded",
"action_id": action_id,

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@@ -0,0 +1,154 @@
# agent_v0/server_v1/loop_detector.py
"""LoopDetector composite — détection de stagnation de Léa pendant un replay (QW2).
Trois signaux indépendants :
- screen_static : N captures consécutives avec CLIP similarity > seuil
- action_repeat : N actions consécutives identiques (type + coords)
- retry_threshold : nombre de retries cumulés >= seuil
Un seul signal positif → verdict.detected=True. Le serveur bascule alors le
replay en paused_need_help avec pause_reason explicite.
Désactivable via env var RPA_LOOP_DETECTOR_ENABLED=0.
"""
import logging
import os
from dataclasses import dataclass, field
from typing import Any, Dict, List, Optional
logger = logging.getLogger(__name__)
@dataclass
class LoopVerdict:
detected: bool = False
reason: str = ""
signal: str = "" # "screen_static" | "action_repeat" | "retry_threshold" | ""
evidence: Dict[str, Any] = field(default_factory=dict)
def _env_int(name: str, default: int) -> int:
try:
return int(os.environ.get(name, default))
except (TypeError, ValueError):
return default
def _env_float(name: str, default: float) -> float:
try:
return float(os.environ.get(name, default))
except (TypeError, ValueError):
return default
def _env_bool_enabled(name: str) -> bool:
val = os.environ.get(name, "1").strip().lower()
return val not in ("0", "false", "no", "off", "")
def _cosine_similarity(a, b) -> float:
"""Similarité cosine entre deux vecteurs (listes ou np.array). Robuste vecteur nul."""
import numpy as np
av = np.asarray(a, dtype=np.float32).flatten()
bv = np.asarray(b, dtype=np.float32).flatten()
na, nb = float(np.linalg.norm(av)), float(np.linalg.norm(bv))
if na < 1e-8 or nb < 1e-8:
return 0.0
return float(np.dot(av, bv) / (na * nb))
class LoopDetector:
def __init__(self, clip_embedder=None):
self.clip_embedder = clip_embedder
def evaluate(
self,
state: Dict[str, Any],
screenshots: List[Any],
actions: List[Dict[str, Any]],
) -> LoopVerdict:
"""Évalue les 3 signaux. Retourne le premier déclenché.
Args:
state: replay_state (utilisé pour retried_actions)
screenshots: anneau d'embeddings CLIP (les N derniers)
actions: anneau des N dernières actions exécutées
"""
if not _env_bool_enabled("RPA_LOOP_DETECTOR_ENABLED"):
return LoopVerdict(detected=False)
# Signal A : screen_static
verdict = self._check_screen_static(screenshots)
if verdict.detected:
return verdict
# Signal B : action_repeat
verdict = self._check_action_repeat(actions)
if verdict.detected:
return verdict
# Signal C : retry_threshold
verdict = self._check_retry_threshold(state)
if verdict.detected:
return verdict
return LoopVerdict(detected=False)
def _check_screen_static(self, screenshots: List[Any]) -> LoopVerdict:
n_required = _env_int("RPA_LOOP_SCREEN_STATIC_N", 4)
threshold = _env_float("RPA_LOOP_SCREEN_STATIC_THRESHOLD", 0.99)
if self.clip_embedder is None or len(screenshots) < n_required:
return LoopVerdict()
try:
recent = screenshots[-n_required:]
# Embed chaque capture via le CLIP embedder (peut lever)
embeddings = [self.clip_embedder.embed_image(img) for img in recent]
sims = [_cosine_similarity(embeddings[i], embeddings[i + 1])
for i in range(len(embeddings) - 1)]
min_sim = min(sims)
if min_sim > threshold:
return LoopVerdict(
detected=True,
reason="loop_detected",
signal="screen_static",
evidence={"min_similarity": round(min_sim, 4),
"n_captures": n_required,
"threshold": threshold},
)
except Exception as e:
logger.warning("LoopDetector signal_A erreur (%s) — signal inerte ce tick", e)
return LoopVerdict()
def _check_action_repeat(self, actions: List[Dict[str, Any]]) -> LoopVerdict:
n_required = _env_int("RPA_LOOP_ACTION_REPEAT_N", 3)
if len(actions) < n_required:
return LoopVerdict()
recent = actions[-n_required:]
def _signature(a: Dict[str, Any]) -> tuple:
return (a.get("type"), a.get("x_pct"), a.get("y_pct"))
sigs = [_signature(a) for a in recent]
if all(s == sigs[0] for s in sigs):
return LoopVerdict(
detected=True,
reason="loop_detected",
signal="action_repeat",
evidence={"signature": sigs[0], "count": n_required},
)
return LoopVerdict()
def _check_retry_threshold(self, state: Dict[str, Any]) -> LoopVerdict:
threshold = _env_int("RPA_LOOP_RETRY_THRESHOLD", 3)
retried = int(state.get("retried_actions", 0))
if retried >= threshold:
return LoopVerdict(
detected=True,
reason="loop_detected",
signal="retry_threshold",
evidence={"retried_actions": retried, "threshold": threshold},
)
return LoopVerdict()

View File

@@ -1381,6 +1381,9 @@ def _create_replay_state(
# t2a_decision, etc.). Résolues via templating {{var}} ou {{var.field}}
# dans les paramètres des actions suivantes.
"variables": {},
# QW2 — Anneaux d'historique pour LoopDetector (5 derniers max)
"_screenshot_history": [], # images PIL des N derniers heartbeats (LoopDetector embed à chaque tick)
"_action_history": [], # N dernières actions exécutées (signature)
}

View File

@@ -0,0 +1,61 @@
# tests/integration/test_loop_detector_replay.py
"""Tests intégration : un replay simulé qui boucle bascule en paused_need_help."""
import pytest
from unittest.mock import MagicMock
from agent_v0.server_v1.loop_detector import LoopDetector
def test_replay_state_transitions_to_paused_on_screen_static():
"""Cas : 4 screenshots identiques → replay passe à paused_need_help."""
embedder = MagicMock()
embedder.embed_image.return_value = [1.0, 0.0, 0.0] # constant
detector = LoopDetector(clip_embedder=embedder)
state = {
"replay_id": "r_test",
"status": "running",
"retried_actions": 0,
"_screenshot_history": ["img1", "img2", "img3", "img4"], # 4 images factices
"_action_history": [
{"type": "click", "x_pct": 0.1, "y_pct": 0.1},
{"type": "type", "x_pct": 0.2, "y_pct": 0.2},
],
}
verdict = detector.evaluate(state, state["_screenshot_history"], state["_action_history"])
# Simuler ce que ferait api_stream après verdict
if verdict.detected:
state["status"] = "paused_need_help"
state["pause_reason"] = verdict.reason
state["pause_message"] = f"signal={verdict.signal}"
assert state["status"] == "paused_need_help"
assert state["pause_reason"] == "loop_detected"
assert "screen_static" in state["pause_message"]
def test_replay_state_transitions_on_action_repeat():
"""Cas : 3 actions identiques → paused_need_help signal action_repeat."""
detector = LoopDetector(clip_embedder=None)
actions = [{"type": "click", "x_pct": 0.5, "y_pct": 0.5}] * 3
state = {"replay_id": "r2", "status": "running", "retried_actions": 0,
"_screenshot_history": [], "_action_history": actions}
verdict = detector.evaluate(state, [], actions)
assert verdict.detected and verdict.signal == "action_repeat"
def test_kill_switch_keeps_replay_running(monkeypatch):
"""Avec RPA_LOOP_DETECTOR_ENABLED=0 le replay continue même en boucle."""
monkeypatch.setenv("RPA_LOOP_DETECTOR_ENABLED", "0")
embedder = MagicMock()
embedder.embed_image.return_value = [1.0, 0.0, 0.0]
detector = LoopDetector(clip_embedder=embedder)
state = {"retried_actions": 10,
"_screenshot_history": ["img1"] * 10,
"_action_history": [{"type": "click", "x_pct": 0.5, "y_pct": 0.5}] * 10}
verdict = detector.evaluate(state, state["_screenshot_history"], state["_action_history"])
assert verdict.detected is False

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@@ -0,0 +1,96 @@
# tests/unit/test_loop_detector.py
"""Tests unitaires pour LoopDetector composite (QW2)."""
import os
import pytest
from unittest.mock import MagicMock
from agent_v0.server_v1.loop_detector import LoopDetector, LoopVerdict
@pytest.fixture
def detector():
"""LoopDetector avec embedder mocké (signal A toujours dispo)."""
embedder = MagicMock()
# Par défaut : 4 embeddings tous identiques → similarity 1.0
embedder.embed_image.return_value = [1.0, 0.0, 0.0]
return LoopDetector(clip_embedder=embedder)
def _state(retried=0, n_screenshots=0, n_actions=0):
return {
"retried_actions": retried,
"_screenshot_history": [[1.0, 0.0, 0.0]] * n_screenshots,
"_action_history": [{"type": "click", "x_pct": 0.5, "y_pct": 0.5}] * n_actions,
}
def test_screen_static_triggers_when_n_identical_embeddings(detector):
"""Signal A : 4 captures identiques (similarity > 0.99) → detected."""
state = _state(n_screenshots=4)
verdict = detector.evaluate(state, screenshots=state["_screenshot_history"], actions=[])
assert verdict.detected is True
assert verdict.signal == "screen_static"
def test_screen_static_skipped_when_history_too_short(detector):
"""Signal A : moins de N captures → pas de détection."""
state = _state(n_screenshots=2)
verdict = detector.evaluate(state, screenshots=state["_screenshot_history"], actions=[])
# Si seul A pourrait déclencher mais skip, et B/C pas remplis : detected=False
assert verdict.detected is False
def test_action_repeat_triggers_when_n_identical_actions(detector):
"""Signal B : 3 actions consécutives identiques → detected."""
state = _state(n_actions=3)
verdict = detector.evaluate(state, screenshots=[], actions=state["_action_history"])
assert verdict.detected is True
assert verdict.signal == "action_repeat"
def test_action_repeat_skipped_when_actions_differ(detector):
"""Signal B : actions différentes → pas de détection."""
actions = [
{"type": "click", "x_pct": 0.1, "y_pct": 0.1},
{"type": "click", "x_pct": 0.2, "y_pct": 0.2},
{"type": "click", "x_pct": 0.3, "y_pct": 0.3},
]
verdict = detector.evaluate(_state(), screenshots=[], actions=actions)
assert verdict.detected is False
def test_retry_threshold_triggers_at_3(detector):
"""Signal C : retried_actions >= 3 → detected."""
state = _state(retried=3)
verdict = detector.evaluate(state, screenshots=[], actions=[])
assert verdict.detected is True
assert verdict.signal == "retry_threshold"
def test_kill_switch_disables_all_signals(monkeypatch, detector):
"""Si RPA_LOOP_DETECTOR_ENABLED=0 → toujours detected=False."""
monkeypatch.setenv("RPA_LOOP_DETECTOR_ENABLED", "0")
state = _state(retried=10, n_screenshots=10, n_actions=10)
verdict = detector.evaluate(state, screenshots=state["_screenshot_history"],
actions=state["_action_history"])
assert verdict.detected is False
def test_embedder_unavailable_skips_signal_A_continues_others():
"""Si CLIP embedder None → signal A skip, B et C continuent."""
detector = LoopDetector(clip_embedder=None)
# Trigger signal C
state = _state(retried=3)
verdict = detector.evaluate(state, screenshots=[], actions=[])
assert verdict.detected is True
assert verdict.signal == "retry_threshold"
def test_embedder_exception_does_not_crash(detector):
"""Si embed_image lève une exception → log + verdict detected=False."""
detector.clip_embedder.embed_image.side_effect = RuntimeError("CUDA OOM")
state = _state(n_screenshots=4)
# Ne doit PAS lever : signal A devient inerte
verdict = detector.evaluate(state, screenshots=state["_screenshot_history"], actions=[])
# Signal A inerte, B/C pas remplis → detected False
assert verdict.detected is False