feat: agent Rust complet — systray, chat, enregistrement, floutage (2.4 MB)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,8 +1,8 @@
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[package]
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[package]
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name = "rpa-agent"
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name = "rpa-agent"
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version = "0.1.0"
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version = "0.2.0"
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edition = "2021"
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edition = "2021"
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description = "Agent RPA Vision - Lea (Phase 1 headless)"
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description = "Agent RPA Vision - Lea (Phases 1-5)"
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[dependencies]
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[dependencies]
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# Capture d'ecran
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# Capture d'ecran
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@@ -11,12 +11,18 @@ xcap = "0.7"
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# Simulation souris/clavier (replay)
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# Simulation souris/clavier (replay)
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enigo = { version = "0.3", features = ["serde"] }
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enigo = { version = "0.3", features = ["serde"] }
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# Capture evenements souris/clavier (recording) — Phase 5
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rdev = "0.5"
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# Client HTTP (mode bloquant, pas de tokio)
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# Client HTTP (mode bloquant, pas de tokio)
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reqwest = { version = "0.12", features = ["blocking", "multipart", "json"] }
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reqwest = { version = "0.12", features = ["blocking", "multipart", "json"] }
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# Traitement d'images (JPEG encode, resize)
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# Traitement d'images (JPEG encode, resize, crop)
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image = "0.25"
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image = "0.25"
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# Floutage zones sensibles — Phase 5
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imageproc = "0.25"
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# Encodage base64
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# Encodage base64
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base64 = "0.22"
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base64 = "0.22"
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@@ -33,11 +39,47 @@ hostname = "0.4"
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# Date/heure
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# Date/heure
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chrono = "0.4"
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chrono = "0.4"
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# Canaux inter-threads performants
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crossbeam-channel = "0.5"
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# Logging
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log = "0.4"
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env_logger = "0.11"
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# Signal handling Unix (Ctrl+C)
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# Signal handling Unix (Ctrl+C)
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[target.'cfg(unix)'.dependencies]
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[target.'cfg(unix)'.dependencies]
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libc = "0.2"
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libc = "0.2"
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# Dependances Windows uniquement — Phases 3-5
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[target.'cfg(windows)'.dependencies]
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# Systray — Phase 3
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tray-icon = "0.19"
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muda = "0.15"
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# Boucle d'evenements — Phase 3
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winit = { version = "0.30", features = ["rwh_06"] }
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# Notifications toast — Phase 3
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winrt-notification = "0.5"
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# Chat WebView2 — Phase 4
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wry = "0.48"
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# Raw window handle pour wry + fenetre native
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raw-window-handle = "0.6"
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# Win32 API (info fenetre, dialogues, etc.)
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windows-sys = { version = "0.59", features = [
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"Win32_UI_WindowsAndMessaging",
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"Win32_System_Threading",
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"Win32_System_LibraryLoader",
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"Win32_Foundation",
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"Win32_Graphics_Gdi",
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] }
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[profile.release]
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[profile.release]
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opt-level = "z"
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opt-level = "z"
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lto = true
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lto = true
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strip = true
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strip = true
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codegen-units = 1
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panic = "abort"
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@@ -1,52 +1,58 @@
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# RPA Vision Agent (Rust) — Phase 1
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# RPA Vision Agent (Rust) — Phases 1-5
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Agent headless pour RPA Vision V3, ecrit en Rust.
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Agent complet pour RPA Vision V3, ecrit en Rust.
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Capture des screenshots, les envoie au serveur streaming, poll les actions de replay et les execute.
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Parite fonctionnelle avec l'agent Python (`agent_v0/agent_v1/`) en un seul executable de 2.4 Mo.
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Equivalent fonctionnel de `agent_v0/agent_v1/` (Python) mais en un seul executable sans dependance.
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## Fonctionnalites
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## Fonctionnalites (Phase 1)
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### Phase 1 — Agent minimal (headless)
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- **Heartbeat** : capture ecran toutes les 5s, JPEG, dedup par hash perceptuel
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- **Replay** : poll serveur, execute actions (click, type, key_combo, scroll, wait)
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- **Resolution visuelle** : resolution de cibles via le serveur (template matching)
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- **Serveur de capture** : port 5006 (GET /capture, GET /health, POST /file-action)
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- **Heartbeat** : capture l'ecran toutes les 5s, encode en JPEG, envoie au serveur avec deduplication par hash perceptuel
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### Phase 3 — Systray + Notifications
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- **Replay** : poll GET /replay/next toutes les secondes, execute les actions (click, type, key_combo, scroll, wait), rapporte le resultat avec screenshot post-action
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- **Systray** : icone avec cercle colore (gris=idle, rouge=enregistrement, vert=connecte, bleu=replay)
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- **Serveur de capture** : mini serveur HTTP sur port 5006 pour screenshots a la demande (GET /capture, GET /health, POST /file-action)
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- **Menu contextuel** : Machine ID, statut, Apprenez-moi, C'est termine, Mes taches, ARRET D'URGENCE, Chat, Fichiers, Quitter
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- **Configuration** : via variables d'environnement ou valeurs par defaut
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- **Notifications toast** : via winrt-notification (bienvenue, session, replay, connexion)
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- **Etat partage** : thread-safe via AtomicBool + Mutex
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### Phase 4 — Chat WebView2
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- **WebView2** : fenetre 520x720, charge http://{server}:5004/chat
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- **Positionnement** : bas-droite pres du systray
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- **Fallback** : HTML embarque si le serveur est indisponible
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- **Toggle** : show/hide via menu systray
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### Phase 5 — Parite complete
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- **Enregistrement** : capture evenements souris/clavier via rdev, envoi au serveur
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- **Floutage** : detection de champs de saisie + blur gaussien (protection donnees sensibles)
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- **Configuration** : BLUR_SENSITIVE, LOG_RETENTION_DAYS, CHAT_PORT
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- **Health check** : verification connexion serveur toutes les 30s
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## Build
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## Build
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### Linux (pour tests)
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### Linux (pour tests)
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```bash
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```bash
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# Pre-requis systeme (Ubuntu/Debian)
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sudo apt install libpipewire-0.3-dev libclang-dev libgbm-dev libxdo-dev
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sudo apt install libpipewire-0.3-dev libclang-dev libgbm-dev libxdo-dev
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# Build debug
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cargo build
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# Build release optimise
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cargo build --release
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cargo build --release
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```
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```
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### Cross-compilation vers Windows
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### Cross-compilation vers Windows
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```bash
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```bash
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# Option A : cargo-xwin (recommande, produit un .exe MSVC)
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cargo install cargo-xwin
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rustup target add x86_64-pc-windows-msvc
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cargo xwin build --target x86_64-pc-windows-msvc --release
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# Option B : MinGW (plus simple)
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rustup target add x86_64-pc-windows-gnu
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rustup target add x86_64-pc-windows-gnu
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sudo apt install gcc-mingw-w64-x86-64
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sudo apt install gcc-mingw-w64-x86-64
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cargo build --release --target x86_64-pc-windows-gnu
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cargo build --release --target x86_64-pc-windows-gnu
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# Option C : cross (Docker)
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cargo install cross
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cross build --release --target x86_64-pc-windows-msvc
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```
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```
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Le binaire release se trouve dans `target/release/rpa-agent` (Linux) ou
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### Deploiement sur le PC cible
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`target/x86_64-pc-windows-msvc/release/rpa-agent.exe` (Windows).
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```bash
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sshpass -p 'loli' scp -o StrictHostKeyChecking=no \
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target/x86_64-pc-windows-gnu/release/rpa-agent.exe \
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dom@192.168.1.11:"C:\\rpa_vision\\rpa-agent.exe"
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```
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## Configuration
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## Configuration
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@@ -57,74 +63,39 @@ Le binaire release se trouve dans `target/release/rpa-agent` (Linux) ou
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| `RPA_CAPTURE_PORT` | `5006` | Port du serveur de capture |
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| `RPA_CAPTURE_PORT` | `5006` | Port du serveur de capture |
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| `RPA_HEARTBEAT_INTERVAL` | `5` | Intervalle heartbeat (secondes) |
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| `RPA_HEARTBEAT_INTERVAL` | `5` | Intervalle heartbeat (secondes) |
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| `RPA_JPEG_QUALITY` | `85` | Qualite JPEG (1-100) |
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| `RPA_JPEG_QUALITY` | `85` | Qualite JPEG (1-100) |
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| `RPA_BLUR_SENSITIVE` | `true` | Flouter les zones sensibles |
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## Execution
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| `RPA_LOG_RETENTION_DAYS` | `180` | Retention des logs (jours) |
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| `RPA_CHAT_PORT` | `5004` | Port du serveur de chat |
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```bash
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# Avec les defauts (serveur local)
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./target/release/rpa-agent
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# Vers un serveur distant
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RPA_SERVER_URL=http://192.168.1.10:5005/api/v1 ./target/release/rpa-agent
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# Avec un identifiant machine specifique
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RPA_MACHINE_ID=pc_bureau_windows ./target/release/rpa-agent
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```
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## API du serveur de capture (port 5006)
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### GET /capture
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Retourne un screenshot frais en JSON :
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```json
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{
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"image": "<base64 JPEG>",
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"width": 1920,
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"height": 1080,
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"format": "jpeg",
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"source": "rust_agent",
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"capture_ms": 42
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}
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```
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### GET /health
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```json
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{"status": "ok", "agent": "rust", "version": "0.1.0-rust"}
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```
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### POST /file-action
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Actions fichiers sur la machine locale :
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```json
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{"action": "file_list_dir", "params": {"path": "C:\\Users\\dom\\Documents"}}
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{"action": "file_create_dir", "params": {"path": "C:\\Users\\dom\\Documents\\tri"}}
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{"action": "file_move", "params": {"source": "...", "destination": "..."}}
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{"action": "file_copy", "params": {"source": "...", "destination": "..."}}
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{"action": "file_sort_by_ext", "params": {"source_dir": "C:\\Users\\dom\\Downloads"}}
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```
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## Architecture
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## Architecture
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```
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```
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src/
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src/
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├── main.rs — Point d'entree, 3 threads (heartbeat, replay, serveur)
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├── main.rs — Orchestrateur, 7 threads (heartbeat, replay, serveur, health, recorder, chat, tray)
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├── config.rs — Configuration (env vars + defauts)
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├── config.rs — Configuration (env vars + defauts)
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├── capture.rs — Capture ecran (xcap), encodage JPEG, hash perceptuel
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├── state.rs — Etat partage thread-safe (AtomicBool, Mutex)
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├── network.rs — Client HTTP (heartbeat, poll replay, rapport resultat)
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├── capture.rs — Capture ecran (xcap), JPEG, hash perceptuel
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├── replay.rs — Boucle de polling replay avec backoff
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├── network.rs — Client HTTP (heartbeat, poll replay, rapport resultat)
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├── executor.rs — Execution actions (click, type, key_combo, scroll, wait)
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├── replay.rs — Boucle de polling replay avec notifications
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└── server.rs — Mini serveur HTTP port 5006 (/capture, /health, /file-action)
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├── executor.rs — Execution actions (click, type, key_combo, scroll, wait)
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├── visual.rs — Resolution visuelle des cibles via le serveur
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├── server.rs — Mini serveur HTTP port 5006 (/capture, /health, /file-action)
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├── tray.rs — Icone systray + menu contextuel (tray-icon, winit)
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├── notifications.rs — Notifications toast Windows (winrt-notification)
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├── chat.rs — Fenetre de chat WebView2 (wry)
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├── recorder.rs — Capture evenements souris/clavier (rdev)
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└── blur.rs — Floutage zones sensibles (detection + box blur)
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```
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```
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## Compatibilite serveur
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## Taille du binaire
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Cet agent est compatible avec le serveur streaming existant (`agent_v0/server_v1/api_stream.py`, port 5005).
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| Configuration | Taille |
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|---|---|
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| Release (LTO + strip + opt-level z) | **2.4 Mo** |
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| Python equivalent (venv + packages) | ~200 Mo |
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Endpoints utilises :
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## Compatibilite
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- `POST /api/v1/traces/stream/image` — envoi heartbeat screenshot
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- `GET /api/v1/traces/stream/replay/next` — poll action replay
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- `POST /api/v1/traces/stream/replay/result` — rapport resultat replay
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## Phases suivantes
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- **OS** : Windows 10/11 (systray, notifications, chat WebView2)
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- **Fallback Linux** : mode console (heartbeat, replay, serveur)
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- **Phase 2** : Systray + notifications (tray-icon, winrt-notification)
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- **Serveur** : compatible api_stream.py (port 5005)
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- **Phase 3** : Fenetre de chat (wry/WebView2)
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- **Phase 4** : Parite complete (floutage, capture evenements rdev)
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340
agent_rust/src/blur.rs
Normal file
340
agent_rust/src/blur.rs
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@@ -0,0 +1,340 @@
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//! Floutage des zones sensibles dans les captures d'ecran.
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//!
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//! Detecte les champs de saisie (zones claires rectangulaires) et applique
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//! un flou gaussien pour proteger les donnees sensibles (mots de passe, etc.).
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//! Equivalent de agent_v1/vision/blur_sensitive.py.
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//!
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//! Algorithme :
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//! 1. Conversion en niveaux de gris
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//! 2. Seuillage binaire (detecter les zones claires = champs de saisie)
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//! 3. Detection de contours rectangulaires > 50px de large
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//! 4. Application d'un flou gaussien sur les zones detectees
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//!
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//! Utilise le crate image pour le traitement et imageproc pour le flou.
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use image::{DynamicImage, GrayImage, Rgba, RgbaImage};
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/// Seuil de luminosite pour detecter les champs de saisie (0-255).
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/// Les zones plus claires que ce seuil sont considerees comme des champs.
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const BRIGHTNESS_THRESHOLD: u8 = 220;
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/// Largeur minimale d'un champ de saisie detecte (en pixels).
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const MIN_FIELD_WIDTH: u32 = 50;
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/// Hauteur minimale d'un champ de saisie detecte (en pixels).
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const MIN_FIELD_HEIGHT: u32 = 15;
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/// Hauteur maximale d'un champ de saisie (evite de flouter l'ecran entier).
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const MAX_FIELD_HEIGHT: u32 = 80;
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/// Largeur maximale d'un champ (evite les faux positifs sur grandes zones blanches).
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const MAX_FIELD_WIDTH: u32 = 800;
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/// Intensite du flou gaussien (sigma).
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const BLUR_SIGMA: f32 = 10.0;
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/// Rectangle representant une zone a flouter.
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#[derive(Debug, Clone)]
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pub struct BlurRegion {
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pub x: u32,
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pub y: u32,
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pub width: u32,
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pub height: u32,
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}
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/// Detecte les champs de saisie dans une image et les floute.
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///
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/// Retourne l'image modifiee avec les zones sensibles floutees.
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/// Si aucun champ n'est detecte, retourne l'image inchangee.
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pub fn blur_sensitive_fields(img: &DynamicImage) -> DynamicImage {
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let regions = detect_input_fields(img);
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if regions.is_empty() {
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return img.clone();
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}
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println!(
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"[BLUR] {} zone(s) sensible(s) detectee(s) — floutage...",
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regions.len()
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);
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let mut result = img.to_rgba8();
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for region in ®ions {
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blur_region(&mut result, region);
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}
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DynamicImage::ImageRgba8(result)
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}
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/// Detecte les champs de saisie (zones claires rectangulaires).
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///
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/// Algorithme simplifie :
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/// 1. Convertir en niveaux de gris
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||||||
|
/// 2. Seuillage binaire
|
||||||
|
/// 3. Scanner les lignes horizontales pour trouver les series de pixels clairs
|
||||||
|
/// 4. Regrouper les series adjacentes en rectangles
|
||||||
|
pub fn detect_input_fields(img: &DynamicImage) -> Vec<BlurRegion> {
|
||||||
|
let gray = img.to_luma8();
|
||||||
|
let (width, height) = gray.dimensions();
|
||||||
|
let mut regions = Vec::new();
|
||||||
|
|
||||||
|
// Creer une image binaire (seuillage)
|
||||||
|
let binary = threshold_image(&gray, BRIGHTNESS_THRESHOLD);
|
||||||
|
|
||||||
|
// Scanner par bandes horizontales pour detecter les champs
|
||||||
|
// On cherche des sequences continues de pixels blancs sur plusieurs lignes
|
||||||
|
let mut y = 0;
|
||||||
|
while y < height {
|
||||||
|
// Pour chaque ligne, trouver les segments horizontaux blancs
|
||||||
|
let segments = find_white_segments(&binary, y, width);
|
||||||
|
|
||||||
|
for (seg_start, seg_end) in &segments {
|
||||||
|
let seg_width = seg_end - seg_start;
|
||||||
|
if seg_width < MIN_FIELD_WIDTH || seg_width > MAX_FIELD_WIDTH {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Verifier combien de lignes consecutives partagent ce segment
|
||||||
|
let field_height = count_vertical_extent(
|
||||||
|
&binary,
|
||||||
|
*seg_start,
|
||||||
|
*seg_end,
|
||||||
|
y,
|
||||||
|
height,
|
||||||
|
);
|
||||||
|
|
||||||
|
if field_height >= MIN_FIELD_HEIGHT && field_height <= MAX_FIELD_HEIGHT {
|
||||||
|
// Verifier que cette region ne chevauche pas une region existante
|
||||||
|
let new_region = BlurRegion {
|
||||||
|
x: *seg_start,
|
||||||
|
y,
|
||||||
|
width: seg_width,
|
||||||
|
height: field_height,
|
||||||
|
};
|
||||||
|
|
||||||
|
if !overlaps_existing(®ions, &new_region) {
|
||||||
|
regions.push(new_region);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Avancer de la hauteur du dernier champ detecte, ou de 1 ligne
|
||||||
|
y += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deduplication : fusionner les regions tres proches
|
||||||
|
merge_close_regions(&mut regions);
|
||||||
|
|
||||||
|
regions
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Applique un seuillage binaire simple.
|
||||||
|
fn threshold_image(gray: &GrayImage, threshold: u8) -> GrayImage {
|
||||||
|
let (width, height) = gray.dimensions();
|
||||||
|
let mut binary = GrayImage::new(width, height);
|
||||||
|
|
||||||
|
for y in 0..height {
|
||||||
|
for x in 0..width {
|
||||||
|
let pixel = gray.get_pixel(x, y).0[0];
|
||||||
|
if pixel >= threshold {
|
||||||
|
binary.put_pixel(x, y, image::Luma([255]));
|
||||||
|
} else {
|
||||||
|
binary.put_pixel(x, y, image::Luma([0]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
binary
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Trouve les segments horizontaux de pixels blancs sur une ligne.
|
||||||
|
fn find_white_segments(binary: &GrayImage, y: u32, width: u32) -> Vec<(u32, u32)> {
|
||||||
|
let mut segments = Vec::new();
|
||||||
|
let mut in_segment = false;
|
||||||
|
let mut seg_start = 0u32;
|
||||||
|
|
||||||
|
for x in 0..width {
|
||||||
|
let is_white = binary.get_pixel(x, y).0[0] > 128;
|
||||||
|
|
||||||
|
if is_white && !in_segment {
|
||||||
|
seg_start = x;
|
||||||
|
in_segment = true;
|
||||||
|
} else if !is_white && in_segment {
|
||||||
|
segments.push((seg_start, x));
|
||||||
|
in_segment = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if in_segment {
|
||||||
|
segments.push((seg_start, width));
|
||||||
|
}
|
||||||
|
|
||||||
|
segments
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Compte le nombre de lignes consecutives ou le segment est blanc.
|
||||||
|
fn count_vertical_extent(
|
||||||
|
binary: &GrayImage,
|
||||||
|
seg_start: u32,
|
||||||
|
seg_end: u32,
|
||||||
|
start_y: u32,
|
||||||
|
max_y: u32,
|
||||||
|
) -> u32 {
|
||||||
|
let mut count = 0u32;
|
||||||
|
let check_width = seg_end - seg_start;
|
||||||
|
let threshold = (check_width as f64 * 0.7) as u32; // 70% doivent etre blancs
|
||||||
|
|
||||||
|
for y in start_y..max_y.min(start_y + MAX_FIELD_HEIGHT + 5) {
|
||||||
|
let mut white_count = 0u32;
|
||||||
|
for x in seg_start..seg_end {
|
||||||
|
if binary.get_pixel(x, y).0[0] > 128 {
|
||||||
|
white_count += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if white_count >= threshold {
|
||||||
|
count += 1;
|
||||||
|
} else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
count
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Verifie si une region chevauche une region existante.
|
||||||
|
fn overlaps_existing(regions: &[BlurRegion], new_region: &BlurRegion) -> bool {
|
||||||
|
for region in regions {
|
||||||
|
let x_overlap = new_region.x < region.x + region.width
|
||||||
|
&& new_region.x + new_region.width > region.x;
|
||||||
|
let y_overlap = new_region.y < region.y + region.height
|
||||||
|
&& new_region.y + new_region.height > region.y;
|
||||||
|
|
||||||
|
if x_overlap && y_overlap {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
false
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Fusionne les regions tres proches (< 10px de distance).
|
||||||
|
fn merge_close_regions(regions: &mut Vec<BlurRegion>) {
|
||||||
|
if regions.len() < 2 {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tri par position (y, puis x)
|
||||||
|
regions.sort_by(|a, b| a.y.cmp(&b.y).then(a.x.cmp(&b.x)));
|
||||||
|
|
||||||
|
let mut merged = Vec::new();
|
||||||
|
let mut current = regions[0].clone();
|
||||||
|
|
||||||
|
for region in regions.iter().skip(1) {
|
||||||
|
let x_close = (current.x + current.width + 10 >= region.x)
|
||||||
|
&& (region.x + region.width + 10 >= current.x);
|
||||||
|
let y_close = (current.y + current.height + 5 >= region.y)
|
||||||
|
&& (region.y + region.height + 5 >= current.y);
|
||||||
|
|
||||||
|
if x_close && y_close {
|
||||||
|
// Fusionner
|
||||||
|
let min_x = current.x.min(region.x);
|
||||||
|
let min_y = current.y.min(region.y);
|
||||||
|
let max_x = (current.x + current.width).max(region.x + region.width);
|
||||||
|
let max_y = (current.y + current.height).max(region.y + region.height);
|
||||||
|
|
||||||
|
current = BlurRegion {
|
||||||
|
x: min_x,
|
||||||
|
y: min_y,
|
||||||
|
width: max_x - min_x,
|
||||||
|
height: max_y - min_y,
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
merged.push(current);
|
||||||
|
current = region.clone();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
merged.push(current);
|
||||||
|
|
||||||
|
*regions = merged;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Applique un flou gaussien sur une region de l'image.
|
||||||
|
///
|
||||||
|
/// Implementation simplifiee : box blur avec plusieurs passes
|
||||||
|
/// (approximation du gaussien, plus rapide que le vrai gaussien).
|
||||||
|
fn blur_region(img: &mut RgbaImage, region: &BlurRegion) {
|
||||||
|
let (img_w, img_h) = img.dimensions();
|
||||||
|
|
||||||
|
// Borner la region aux dimensions de l'image
|
||||||
|
let x_start = region.x.min(img_w);
|
||||||
|
let y_start = region.y.min(img_h);
|
||||||
|
let x_end = (region.x + region.width).min(img_w);
|
||||||
|
let y_end = (region.y + region.height).min(img_h);
|
||||||
|
|
||||||
|
if x_start >= x_end || y_start >= y_end {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let radius = BLUR_SIGMA as u32;
|
||||||
|
let kernel_size = (radius * 2 + 1) as i32;
|
||||||
|
let kernel_area = (kernel_size * kernel_size) as u32;
|
||||||
|
|
||||||
|
// Box blur : moyenne des pixels dans un carre de rayon `radius`
|
||||||
|
// On fait 3 passes pour approximer un flou gaussien
|
||||||
|
for _pass in 0..3 {
|
||||||
|
// Copier les pixels de la region dans un buffer temporaire
|
||||||
|
let reg_w = (x_end - x_start) as usize;
|
||||||
|
let reg_h = (y_end - y_start) as usize;
|
||||||
|
let mut buffer: Vec<[u8; 4]> = Vec::with_capacity(reg_w * reg_h);
|
||||||
|
|
||||||
|
for y in y_start..y_end {
|
||||||
|
for x in x_start..x_end {
|
||||||
|
buffer.push(img.get_pixel(x, y).0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Appliquer le box blur
|
||||||
|
for y in y_start..y_end {
|
||||||
|
for x in x_start..x_end {
|
||||||
|
let mut sum_r = 0u32;
|
||||||
|
let mut sum_g = 0u32;
|
||||||
|
let mut sum_b = 0u32;
|
||||||
|
let mut count = 0u32;
|
||||||
|
|
||||||
|
for ky in -(radius as i32)..=(radius as i32) {
|
||||||
|
for kx in -(radius as i32)..=(radius as i32) {
|
||||||
|
let sx = x as i32 + kx;
|
||||||
|
let sy = y as i32 + ky;
|
||||||
|
|
||||||
|
if sx >= x_start as i32
|
||||||
|
&& sx < x_end as i32
|
||||||
|
&& sy >= y_start as i32
|
||||||
|
&& sy < y_end as i32
|
||||||
|
{
|
||||||
|
let bx = (sx - x_start as i32) as usize;
|
||||||
|
let by = (sy - y_start as i32) as usize;
|
||||||
|
let pixel = buffer[by * reg_w + bx];
|
||||||
|
sum_r += pixel[0] as u32;
|
||||||
|
sum_g += pixel[1] as u32;
|
||||||
|
sum_b += pixel[2] as u32;
|
||||||
|
count += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if count > 0 {
|
||||||
|
let pixel = Rgba([
|
||||||
|
(sum_r / count) as u8,
|
||||||
|
(sum_g / count) as u8,
|
||||||
|
(sum_b / count) as u8,
|
||||||
|
255,
|
||||||
|
]);
|
||||||
|
img.put_pixel(x, y, pixel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let _ = kernel_area; // suppress unused warning
|
||||||
|
}
|
||||||
277
agent_rust/src/chat.rs
Normal file
277
agent_rust/src/chat.rs
Normal file
@@ -0,0 +1,277 @@
|
|||||||
|
//! Fenetre de chat WebView2 (wry).
|
||||||
|
//!
|
||||||
|
//! Ouvre une fenetre WebView2 qui charge l'interface de chat du serveur
|
||||||
|
//! (http://{server}:5004/chat). Plus simple et plus riche que l'approche
|
||||||
|
//! tkinter Python — on reutilise directement le frontend web existant.
|
||||||
|
//!
|
||||||
|
//! Equivalent de agent_v1/ui/chat_window.py (mais beaucoup plus simple).
|
||||||
|
//!
|
||||||
|
//! Sur Windows : utilise wry (crate Tauri) qui instancie Edge WebView2.
|
||||||
|
//! Sur les autres OS : pas de fenetre de chat (log en console).
|
||||||
|
|
||||||
|
use crate::config::Config;
|
||||||
|
use crate::state::AgentState;
|
||||||
|
use std::sync::Arc;
|
||||||
|
|
||||||
|
/// URL du serveur de chat (port 5004 par defaut).
|
||||||
|
fn chat_url(config: &Config) -> String {
|
||||||
|
config.chat_url()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// HTML de fallback affiche quand le serveur est indisponible.
|
||||||
|
#[allow(dead_code)]
|
||||||
|
const FALLBACK_HTML: &str = r#"<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<style>
|
||||||
|
body {
|
||||||
|
font-family: 'Segoe UI', Tahoma, sans-serif;
|
||||||
|
background: #1e1e2e;
|
||||||
|
color: #cdd6f4;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
height: 100vh;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
.icon { font-size: 64px; margin-bottom: 20px; }
|
||||||
|
h2 { color: #89b4fa; margin-bottom: 10px; }
|
||||||
|
p { color: #a6adc8; text-align: center; max-width: 300px; line-height: 1.5; }
|
||||||
|
.retry-btn {
|
||||||
|
margin-top: 20px;
|
||||||
|
padding: 10px 24px;
|
||||||
|
background: #89b4fa;
|
||||||
|
color: #1e1e2e;
|
||||||
|
border: none;
|
||||||
|
border-radius: 8px;
|
||||||
|
cursor: pointer;
|
||||||
|
font-size: 14px;
|
||||||
|
}
|
||||||
|
.retry-btn:hover { background: #74c7ec; }
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="icon">🔌</div>
|
||||||
|
<h2>Connexion au serveur requise</h2>
|
||||||
|
<p>
|
||||||
|
Le serveur de chat n'est pas accessible.
|
||||||
|
Verifiez que le serveur RPA Vision est demarre.
|
||||||
|
</p>
|
||||||
|
<button class="retry-btn" onclick="location.reload()">Reessayer</button>
|
||||||
|
<p style="margin-top: 30px; font-size: 12px; color: #585b70;">
|
||||||
|
Lea Agent v0.2.0 (Rust) - IA
|
||||||
|
</p>
|
||||||
|
</body>
|
||||||
|
</html>"#;
|
||||||
|
|
||||||
|
/// Lance la fenetre de chat dans un thread dedie.
|
||||||
|
///
|
||||||
|
/// Sur Windows : ouvre un WebView2 qui charge l'URL du chat.
|
||||||
|
/// La fenetre peut etre masquee/affichee via l'etat partage.
|
||||||
|
/// Sur les autres OS : ne fait rien.
|
||||||
|
pub fn start_chat_thread(config: Arc<Config>, state: Arc<AgentState>) {
|
||||||
|
std::thread::Builder::new()
|
||||||
|
.name("chat-window".to_string())
|
||||||
|
.spawn(move || {
|
||||||
|
chat_window_loop(&config, &state);
|
||||||
|
})
|
||||||
|
.expect("Impossible de demarrer le thread chat");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Boucle de la fenetre de chat (Windows).
|
||||||
|
///
|
||||||
|
/// Attend que l'etat chat_visible passe a true, puis ouvre la fenetre.
|
||||||
|
/// Quand la fenetre est fermee, remet chat_visible a false.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn chat_window_loop(config: &Config, state: &AgentState) {
|
||||||
|
println!("[CHAT] Thread chat demarre — en attente d'activation");
|
||||||
|
|
||||||
|
loop {
|
||||||
|
// Attendre que le chat soit demande
|
||||||
|
while !state.chat_visible.load(std::sync::atomic::Ordering::SeqCst) {
|
||||||
|
if !state.is_running() {
|
||||||
|
println!("[CHAT] Arret du thread chat");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(200));
|
||||||
|
}
|
||||||
|
|
||||||
|
println!("[CHAT] Ouverture de la fenetre de chat...");
|
||||||
|
|
||||||
|
let url = chat_url(config);
|
||||||
|
println!("[CHAT] URL : {}", url);
|
||||||
|
|
||||||
|
// Tester si le serveur est accessible
|
||||||
|
let server_available = reqwest::blocking::Client::new()
|
||||||
|
.get(&url)
|
||||||
|
.timeout(std::time::Duration::from_secs(3))
|
||||||
|
.send()
|
||||||
|
.map(|r| r.status().is_success() || r.status().is_redirection())
|
||||||
|
.unwrap_or(false);
|
||||||
|
|
||||||
|
// Ouvrir le WebView2 dans une fenetre dediee
|
||||||
|
// On utilise un EventLoop winit separe pour la fenetre de chat
|
||||||
|
match open_chat_window(&url, server_available) {
|
||||||
|
Ok(_) => {
|
||||||
|
println!("[CHAT] Fenetre de chat fermee");
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[CHAT] Erreur ouverture fenetre : {}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// La fenetre a ete fermee, desactiver le flag
|
||||||
|
state
|
||||||
|
.chat_visible
|
||||||
|
.store(false, std::sync::atomic::Ordering::SeqCst);
|
||||||
|
|
||||||
|
// Petit delai avant de pouvoir reouvrir
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(500));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Ouvre la fenetre de chat avec wry WebView2.
|
||||||
|
///
|
||||||
|
/// Cree une fenetre native via la Win32 API et y attache un WebView2.
|
||||||
|
/// La fenetre fait 520x720 et est positionnee en bas a droite de l'ecran.
|
||||||
|
///
|
||||||
|
/// Note: wry 0.48 attend un objet implementant HasWindowHandle.
|
||||||
|
/// On utilise un wrapper HWND pour satisfaire ce trait.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn open_chat_window(url: &str, server_available: bool) -> Result<(), String> {
|
||||||
|
use wry::WebViewBuilder;
|
||||||
|
use raw_window_handle::{RawWindowHandle, WindowHandle, Win32WindowHandle};
|
||||||
|
use windows_sys::Win32::UI::WindowsAndMessaging::*;
|
||||||
|
use windows_sys::Win32::System::LibraryLoader::GetModuleHandleW;
|
||||||
|
|
||||||
|
// Obtenir les dimensions de l'ecran
|
||||||
|
let (screen_w, screen_h) = unsafe {
|
||||||
|
(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN))
|
||||||
|
};
|
||||||
|
|
||||||
|
let win_w = 520;
|
||||||
|
let win_h = 720;
|
||||||
|
let win_x = screen_w - win_w - 20;
|
||||||
|
let win_y = screen_h - win_h - 60;
|
||||||
|
|
||||||
|
// Creer la classe de fenetre
|
||||||
|
let class_name: Vec<u16> = "LeaChatWindow\0".encode_utf16().collect();
|
||||||
|
let window_title: Vec<u16> = "Lea - Chat IA\0".encode_utf16().collect();
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
let h_instance = GetModuleHandleW(std::ptr::null());
|
||||||
|
|
||||||
|
let wc = WNDCLASSW {
|
||||||
|
style: 0,
|
||||||
|
lpfnWndProc: Some(chat_wnd_proc),
|
||||||
|
cbClsExtra: 0,
|
||||||
|
cbWndExtra: 0,
|
||||||
|
hInstance: h_instance,
|
||||||
|
hIcon: std::ptr::null_mut(),
|
||||||
|
hCursor: LoadCursorW(std::ptr::null_mut(), IDC_ARROW),
|
||||||
|
hbrBackground: 6 as _, // COLOR_WINDOW + 1
|
||||||
|
lpszMenuName: std::ptr::null(),
|
||||||
|
lpszClassName: class_name.as_ptr(),
|
||||||
|
};
|
||||||
|
|
||||||
|
RegisterClassW(&wc);
|
||||||
|
|
||||||
|
let hwnd = CreateWindowExW(
|
||||||
|
WS_EX_TOOLWINDOW,
|
||||||
|
class_name.as_ptr(),
|
||||||
|
window_title.as_ptr(),
|
||||||
|
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||||
|
win_x,
|
||||||
|
win_y,
|
||||||
|
win_w,
|
||||||
|
win_h,
|
||||||
|
std::ptr::null_mut(),
|
||||||
|
std::ptr::null_mut(),
|
||||||
|
h_instance,
|
||||||
|
std::ptr::null(),
|
||||||
|
);
|
||||||
|
|
||||||
|
if hwnd.is_null() {
|
||||||
|
return Err("Impossible de creer la fenetre de chat".to_string());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Creer un wrapper HasWindowHandle pour le HWND
|
||||||
|
let mut win32_handle = Win32WindowHandle::new(
|
||||||
|
std::num::NonZero::new(hwnd as isize)
|
||||||
|
.ok_or("HWND invalide")?,
|
||||||
|
);
|
||||||
|
win32_handle.hinstance = std::num::NonZero::new(h_instance as isize);
|
||||||
|
|
||||||
|
let raw_handle = RawWindowHandle::Win32(win32_handle);
|
||||||
|
// SAFETY: le hwnd est valide pendant toute la duree de cette fonction
|
||||||
|
let window_handle = WindowHandle::borrow_raw(raw_handle);
|
||||||
|
|
||||||
|
// Creer le WebView2 dans la fenetre
|
||||||
|
let webview_result = if server_available {
|
||||||
|
WebViewBuilder::new()
|
||||||
|
.with_url(url)
|
||||||
|
.build_as_child(&window_handle)
|
||||||
|
} else {
|
||||||
|
WebViewBuilder::new()
|
||||||
|
.with_html(FALLBACK_HTML)
|
||||||
|
.build_as_child(&window_handle)
|
||||||
|
};
|
||||||
|
|
||||||
|
match webview_result {
|
||||||
|
Ok(_webview) => {
|
||||||
|
ShowWindow(hwnd, SW_SHOW);
|
||||||
|
|
||||||
|
// Boucle de messages Windows
|
||||||
|
let mut msg: MSG = std::mem::zeroed();
|
||||||
|
while GetMessageW(&mut msg, std::ptr::null_mut(), 0, 0) > 0 {
|
||||||
|
TranslateMessage(&msg);
|
||||||
|
DispatchMessageW(&msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
DestroyWindow(hwnd);
|
||||||
|
Err(format!("Erreur creation WebView2 : {}", e))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Procedure de fenetre Win32 pour la fenetre de chat.
|
||||||
|
#[cfg(windows)]
|
||||||
|
unsafe extern "system" fn chat_wnd_proc(
|
||||||
|
hwnd: windows_sys::Win32::Foundation::HWND,
|
||||||
|
msg: u32,
|
||||||
|
wparam: windows_sys::Win32::Foundation::WPARAM,
|
||||||
|
lparam: windows_sys::Win32::Foundation::LPARAM,
|
||||||
|
) -> windows_sys::Win32::Foundation::LRESULT {
|
||||||
|
use windows_sys::Win32::UI::WindowsAndMessaging::*;
|
||||||
|
|
||||||
|
match msg {
|
||||||
|
WM_CLOSE => {
|
||||||
|
ShowWindow(hwnd, SW_HIDE);
|
||||||
|
PostQuitMessage(0);
|
||||||
|
0
|
||||||
|
}
|
||||||
|
WM_DESTROY => {
|
||||||
|
PostQuitMessage(0);
|
||||||
|
0
|
||||||
|
}
|
||||||
|
_ => DefWindowProcW(hwnd, msg, wparam, lparam),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Version non-Windows : pas de fenetre de chat.
|
||||||
|
#[cfg(not(windows))]
|
||||||
|
fn chat_window_loop(config: &Config, state: &AgentState) {
|
||||||
|
println!("[CHAT] Fenetre de chat non disponible sur cet OS");
|
||||||
|
let url = chat_url(config);
|
||||||
|
println!("[CHAT] Pour acceder au chat, ouvrez : {}", url);
|
||||||
|
|
||||||
|
while state.is_running() {
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(1000));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,23 +1,23 @@
|
|||||||
//! Configuration de l'agent RPA.
|
//! Configuration de l'agent RPA.
|
||||||
//!
|
//!
|
||||||
//! Paramètres chargés depuis les variables d'environnement ou valeurs par défaut.
|
//! Parametres charges depuis les variables d'environnement ou valeurs par defaut.
|
||||||
//! Compatible avec la configuration Python (agent_v1/config.py).
|
//! Compatible avec la configuration Python (agent_v1/config.py).
|
||||||
|
|
||||||
use std::env;
|
use std::env;
|
||||||
|
|
||||||
/// Version de l'agent Rust
|
/// Version de l'agent Rust
|
||||||
pub const AGENT_VERSION: &str = "0.1.0-rust";
|
pub const AGENT_VERSION: &str = "0.2.0-rust";
|
||||||
|
|
||||||
/// Configuration complète de l'agent
|
/// Configuration complete de l'agent
|
||||||
#[derive(Debug, Clone)]
|
#[derive(Debug, Clone)]
|
||||||
pub struct Config {
|
pub struct Config {
|
||||||
/// URL de base du serveur streaming (ex: http://192.168.1.10:5005/api/v1)
|
/// URL de base du serveur streaming (ex: http://192.168.1.10:5005/api/v1)
|
||||||
pub server_url: String,
|
pub server_url: String,
|
||||||
|
|
||||||
/// Identifiant unique de la machine (hostname_os par défaut)
|
/// Identifiant unique de la machine (hostname_os par defaut)
|
||||||
pub machine_id: String,
|
pub machine_id: String,
|
||||||
|
|
||||||
/// Port du mini-serveur HTTP de capture (défaut: 5006)
|
/// Port du mini-serveur HTTP de capture (defaut: 5006)
|
||||||
pub capture_port: u16,
|
pub capture_port: u16,
|
||||||
|
|
||||||
/// Intervalle du heartbeat en secondes
|
/// Intervalle du heartbeat en secondes
|
||||||
@@ -26,19 +26,31 @@ pub struct Config {
|
|||||||
/// Intervalle de polling replay en secondes
|
/// Intervalle de polling replay en secondes
|
||||||
pub replay_poll_interval_s: f64,
|
pub replay_poll_interval_s: f64,
|
||||||
|
|
||||||
/// Qualité JPEG pour les screenshots envoyés (1-100)
|
/// Qualite JPEG pour les screenshots envoyes (1-100)
|
||||||
pub jpeg_quality: u8,
|
pub jpeg_quality: u8,
|
||||||
|
|
||||||
|
/// Flouter les zones sensibles dans les captures (defaut: true)
|
||||||
|
pub blur_sensitive: bool,
|
||||||
|
|
||||||
|
/// Retention des logs en jours (Article 12, Reglement IA, defaut: 180)
|
||||||
|
pub log_retention_days: u32,
|
||||||
|
|
||||||
|
/// Port du serveur de chat (defaut: 5004)
|
||||||
|
pub chat_port: u16,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Config {
|
impl Config {
|
||||||
/// Charge la configuration depuis les variables d'environnement.
|
/// Charge la configuration depuis les variables d'environnement.
|
||||||
///
|
///
|
||||||
/// Variables supportées :
|
/// Variables supportees :
|
||||||
/// - `RPA_SERVER_URL` : URL du serveur (défaut: http://localhost:5005/api/v1)
|
/// - `RPA_SERVER_URL` : URL du serveur (defaut: http://localhost:5005/api/v1)
|
||||||
/// - `RPA_MACHINE_ID` : Identifiant machine (défaut: hostname_os)
|
/// - `RPA_MACHINE_ID` : Identifiant machine (defaut: hostname_os)
|
||||||
/// - `RPA_CAPTURE_PORT` : Port du serveur de capture (défaut: 5006)
|
/// - `RPA_CAPTURE_PORT` : Port du serveur de capture (defaut: 5006)
|
||||||
/// - `RPA_HEARTBEAT_INTERVAL` : Intervalle heartbeat en secondes (défaut: 5)
|
/// - `RPA_HEARTBEAT_INTERVAL` : Intervalle heartbeat en secondes (defaut: 5)
|
||||||
/// - `RPA_JPEG_QUALITY` : Qualité JPEG (défaut: 85)
|
/// - `RPA_JPEG_QUALITY` : Qualite JPEG (defaut: 85)
|
||||||
|
/// - `RPA_BLUR_SENSITIVE` : Flouter les zones sensibles (defaut: true)
|
||||||
|
/// - `RPA_LOG_RETENTION_DAYS` : Retention des logs en jours (defaut: 180)
|
||||||
|
/// - `RPA_CHAT_PORT` : Port du serveur de chat (defaut: 5004)
|
||||||
pub fn from_env() -> Self {
|
pub fn from_env() -> Self {
|
||||||
let machine_id = env::var("RPA_MACHINE_ID").unwrap_or_else(|_| {
|
let machine_id = env::var("RPA_MACHINE_ID").unwrap_or_else(|_| {
|
||||||
let host = hostname::get()
|
let host = hostname::get()
|
||||||
@@ -72,6 +84,20 @@ impl Config {
|
|||||||
.and_then(|v| v.parse().ok())
|
.and_then(|v| v.parse().ok())
|
||||||
.unwrap_or(85);
|
.unwrap_or(85);
|
||||||
|
|
||||||
|
let blur_sensitive = env::var("RPA_BLUR_SENSITIVE")
|
||||||
|
.map(|v| v != "0" && v.to_lowercase() != "false")
|
||||||
|
.unwrap_or(true);
|
||||||
|
|
||||||
|
let log_retention_days = env::var("RPA_LOG_RETENTION_DAYS")
|
||||||
|
.ok()
|
||||||
|
.and_then(|v| v.parse().ok())
|
||||||
|
.unwrap_or(180);
|
||||||
|
|
||||||
|
let chat_port = env::var("RPA_CHAT_PORT")
|
||||||
|
.ok()
|
||||||
|
.and_then(|v| v.parse().ok())
|
||||||
|
.unwrap_or(5004);
|
||||||
|
|
||||||
Config {
|
Config {
|
||||||
server_url,
|
server_url,
|
||||||
machine_id,
|
machine_id,
|
||||||
@@ -79,6 +105,9 @@ impl Config {
|
|||||||
heartbeat_interval_s,
|
heartbeat_interval_s,
|
||||||
replay_poll_interval_s: 1.0,
|
replay_poll_interval_s: 1.0,
|
||||||
jpeg_quality,
|
jpeg_quality,
|
||||||
|
blur_sensitive,
|
||||||
|
log_retention_days,
|
||||||
|
chat_port,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -96,15 +125,36 @@ impl Config {
|
|||||||
pub fn agent_session_id(&self) -> String {
|
pub fn agent_session_id(&self) -> String {
|
||||||
format!("agent_{}", self.machine_id)
|
format!("agent_{}", self.machine_id)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// URL du serveur de chat.
|
||||||
|
pub fn chat_url(&self) -> String {
|
||||||
|
// Extraire le host du server_url
|
||||||
|
let base = &self.server_url;
|
||||||
|
if let Some(host_start) = base.find("://") {
|
||||||
|
let after_scheme = &base[host_start + 3..];
|
||||||
|
if let Some(colon_pos) = after_scheme.find(':') {
|
||||||
|
let host = &after_scheme[..colon_pos];
|
||||||
|
return format!(
|
||||||
|
"http://{}:{}/chat?machine_id={}",
|
||||||
|
host, self.chat_port, self.machine_id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
format!(
|
||||||
|
"http://localhost:{}/chat?machine_id={}",
|
||||||
|
self.chat_port, self.machine_id
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl std::fmt::Display for Config {
|
impl std::fmt::Display for Config {
|
||||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
write!(
|
write!(
|
||||||
f,
|
f,
|
||||||
"Config {{ server: {}, machine: {}, capture_port: {}, heartbeat: {}s, jpeg_q: {} }}",
|
"Config {{ server: {}, machine: {}, capture_port: {}, heartbeat: {}s, jpeg_q: {}, blur: {}, log_retention: {}j, chat_port: {} }}",
|
||||||
self.server_url, self.machine_id, self.capture_port,
|
self.server_url, self.machine_id, self.capture_port,
|
||||||
self.heartbeat_interval_s, self.jpeg_quality
|
self.heartbeat_interval_s, self.jpeg_quality,
|
||||||
|
self.blur_sensitive, self.log_retention_days, self.chat_port,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,41 +1,64 @@
|
|||||||
//! Agent RPA Vision — Phase 1 (headless)
|
//! Agent RPA Vision — Phases 1-5 (parite complete)
|
||||||
//!
|
//!
|
||||||
//! Point d'entree principal. Demarre 3 threads :
|
//! Point d'entree principal. Architecture multi-threads :
|
||||||
//! 1. Heartbeat loop : capture + envoi toutes les 5s (avec dedup par hash)
|
//!
|
||||||
//! 2. Replay poll loop : poll toutes les 1s, execute les actions
|
//! - Thread principal : boucle d'evenements systray (Windows) ou attente console (Linux)
|
||||||
//! 3. Capture HTTP server : port 5006 pour les captures a la demande
|
//! - Thread heartbeat : capture + envoi toutes les 5s (avec dedup par hash)
|
||||||
|
//! - Thread replay : poll toutes les 1s, execute les actions
|
||||||
|
//! - Thread serveur : HTTP port 5006 pour les captures a la demande
|
||||||
|
//! - Thread recorder : capture evenements souris/clavier (quand enregistrement actif)
|
||||||
|
//! - Thread chat : fenetre WebView2 (Windows, a la demande)
|
||||||
|
//! - Thread health : verification connexion serveur (toutes les 30s)
|
||||||
|
//!
|
||||||
|
//! Le thread principal gere le systray sur Windows via winit.
|
||||||
|
//! Sur Linux, le thread principal attend Ctrl+C (mode console).
|
||||||
//!
|
//!
|
||||||
//! Configuration via variables d'environnement ou valeurs par defaut.
|
//! Configuration via variables d'environnement ou valeurs par defaut.
|
||||||
//! Compatible avec le serveur streaming existant (api_stream.py, port 5005).
|
//! Compatible avec le serveur streaming existant (api_stream.py, port 5005).
|
||||||
|
|
||||||
|
#[allow(dead_code)]
|
||||||
|
mod blur;
|
||||||
mod capture;
|
mod capture;
|
||||||
|
mod chat;
|
||||||
mod config;
|
mod config;
|
||||||
mod executor;
|
mod executor;
|
||||||
mod network;
|
mod network;
|
||||||
|
#[allow(dead_code)]
|
||||||
|
mod notifications;
|
||||||
|
mod recorder;
|
||||||
mod replay;
|
mod replay;
|
||||||
mod server;
|
mod server;
|
||||||
|
#[allow(dead_code)]
|
||||||
|
mod state;
|
||||||
|
mod tray;
|
||||||
mod visual;
|
mod visual;
|
||||||
|
|
||||||
use config::Config;
|
use config::Config;
|
||||||
use reqwest::blocking::Client;
|
use reqwest::blocking::Client;
|
||||||
use std::sync::atomic::{AtomicBool, Ordering};
|
use state::AgentState;
|
||||||
|
use std::sync::Arc;
|
||||||
use std::thread;
|
use std::thread;
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
|
||||||
/// Flag global pour l'arret propre (Ctrl+C)
|
|
||||||
static RUNNING: AtomicBool = AtomicBool::new(true);
|
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
|
// Initialiser le logging
|
||||||
|
env_logger::Builder::from_env(
|
||||||
|
env_logger::Env::default().default_filter_or("info"),
|
||||||
|
)
|
||||||
|
.format_timestamp_secs()
|
||||||
|
.init();
|
||||||
|
|
||||||
let config = Config::from_env();
|
let config = Config::from_env();
|
||||||
|
let config = Arc::new(config);
|
||||||
|
|
||||||
|
// Etat partage thread-safe
|
||||||
|
let state = AgentState::new();
|
||||||
|
|
||||||
// Banniere de demarrage
|
// Banniere de demarrage
|
||||||
print_banner(&config);
|
print_banner(&config);
|
||||||
|
|
||||||
// Handler Ctrl+C pour arret propre
|
// Handler Ctrl+C pour arret propre
|
||||||
// On utilise le flag global RUNNING (AtomicBool) — le handler SIGINT
|
install_ctrlc_handler(state.clone());
|
||||||
// est installe via un thread qui bloque sur un pipe/signal.
|
|
||||||
// Approche simple : polling du flag depuis tous les threads.
|
|
||||||
install_ctrlc_handler();
|
|
||||||
|
|
||||||
// Verifier que la capture d'ecran fonctionne
|
// Verifier que la capture d'ecran fonctionne
|
||||||
print!("[MAIN] Test de capture d'ecran... ");
|
print!("[MAIN] Test de capture d'ecran... ");
|
||||||
@@ -50,19 +73,21 @@ fn main() {
|
|||||||
|
|
||||||
// Thread 1 : Heartbeat loop
|
// Thread 1 : Heartbeat loop
|
||||||
let hb_config = config.clone();
|
let hb_config = config.clone();
|
||||||
let heartbeat_thread = thread::Builder::new()
|
let hb_state = state.clone();
|
||||||
|
let _heartbeat_thread = thread::Builder::new()
|
||||||
.name("heartbeat".to_string())
|
.name("heartbeat".to_string())
|
||||||
.spawn(move || {
|
.spawn(move || {
|
||||||
heartbeat_loop(&hb_config);
|
heartbeat_loop(&hb_config, &hb_state);
|
||||||
})
|
})
|
||||||
.expect("Impossible de demarrer le thread heartbeat");
|
.expect("Impossible de demarrer le thread heartbeat");
|
||||||
|
|
||||||
// Thread 2 : Replay poll loop
|
// Thread 2 : Replay poll loop
|
||||||
let rp_config = config.clone();
|
let rp_config = config.clone();
|
||||||
|
let rp_state = state.clone();
|
||||||
let _replay_thread = thread::Builder::new()
|
let _replay_thread = thread::Builder::new()
|
||||||
.name("replay".to_string())
|
.name("replay".to_string())
|
||||||
.spawn(move || {
|
.spawn(move || {
|
||||||
replay::replay_poll_loop(&rp_config);
|
replay::replay_poll_loop(&rp_config, &rp_state);
|
||||||
})
|
})
|
||||||
.expect("Impossible de demarrer le thread replay");
|
.expect("Impossible de demarrer le thread replay");
|
||||||
|
|
||||||
@@ -75,31 +100,46 @@ fn main() {
|
|||||||
})
|
})
|
||||||
.expect("Impossible de demarrer le thread serveur");
|
.expect("Impossible de demarrer le thread serveur");
|
||||||
|
|
||||||
println!("\n[MAIN] Agent operationnel. Appuyez sur Ctrl+C pour quitter.\n");
|
// Thread 4 : Health check (verification connexion serveur)
|
||||||
|
let hc_config = config.clone();
|
||||||
|
let hc_state = state.clone();
|
||||||
|
let _health_thread = thread::Builder::new()
|
||||||
|
.name("health-check".to_string())
|
||||||
|
.spawn(move || {
|
||||||
|
health_check_loop(&hc_config, &hc_state);
|
||||||
|
})
|
||||||
|
.expect("Impossible de demarrer le thread health check");
|
||||||
|
|
||||||
// Bloquer le thread principal en attendant Ctrl+C
|
// Thread 5 : Recorder (capture evenements — inactif jusqu'a enregistrement)
|
||||||
while RUNNING.load(Ordering::SeqCst) {
|
let rec_config = config.clone();
|
||||||
thread::sleep(Duration::from_millis(500));
|
let rec_state = state.clone();
|
||||||
}
|
let _recorder_rx = recorder::start_recorder(rec_config, rec_state);
|
||||||
|
|
||||||
|
// Thread 6 : Chat window (WebView2, a la demande)
|
||||||
|
let chat_config = config.clone();
|
||||||
|
let chat_state = state.clone();
|
||||||
|
chat::start_chat_thread(chat_config, chat_state);
|
||||||
|
|
||||||
|
println!("\n[MAIN] Agent operationnel — tous les threads demarres.\n");
|
||||||
|
|
||||||
|
// Thread principal : boucle systray (Windows) ou attente console (Linux)
|
||||||
|
// Le systray bloque le thread principal (necessaire pour la message pump Windows)
|
||||||
|
tray::run_tray_loop(config.clone(), state.clone());
|
||||||
|
|
||||||
|
// Si on arrive ici, l'agent doit s'arreter
|
||||||
println!("\n[MAIN] Arret en cours...");
|
println!("\n[MAIN] Arret en cours...");
|
||||||
|
state.request_shutdown();
|
||||||
|
|
||||||
// Attendre le thread heartbeat (les autres sont daemon-like)
|
// Laisser le temps aux threads de se terminer
|
||||||
let _ = heartbeat_thread.join();
|
thread::sleep(Duration::from_millis(500));
|
||||||
|
|
||||||
println!("[MAIN] Agent arrete.");
|
println!("[MAIN] Agent arrete.");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Installe un handler Ctrl+C qui met RUNNING a false.
|
/// Installe un handler Ctrl+C qui met l'etat a "arret demande".
|
||||||
///
|
fn install_ctrlc_handler(state: Arc<AgentState>) {
|
||||||
/// Sur Unix : intercepte SIGINT via un pipe auto-referent.
|
|
||||||
/// Sur Windows : sera ameliore en Phase 2 avec le crate windows.
|
|
||||||
fn install_ctrlc_handler() {
|
|
||||||
// Approche portable : un thread qui attend sur stdin/signal
|
|
||||||
// En pratique, on utilise un pipe trick simple
|
|
||||||
#[cfg(unix)]
|
#[cfg(unix)]
|
||||||
{
|
{
|
||||||
// Creer un pipe pour la notification
|
|
||||||
let mut fds = [0i32; 2];
|
let mut fds = [0i32; 2];
|
||||||
unsafe {
|
unsafe {
|
||||||
if libc::pipe(fds.as_mut_ptr()) != 0 {
|
if libc::pipe(fds.as_mut_ptr()) != 0 {
|
||||||
@@ -107,13 +147,21 @@ fn install_ctrlc_handler() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Installer le signal handler qui ecrit dans le pipe
|
|
||||||
static mut WRITE_FD: i32 = -1;
|
static mut WRITE_FD: i32 = -1;
|
||||||
WRITE_FD = fds[1];
|
WRITE_FD = fds[1];
|
||||||
|
|
||||||
|
// Sauvegarder un pointeur vers l'etat dans une static
|
||||||
|
// pour pouvoir y acceder depuis le handler
|
||||||
|
static mut STATE_PTR: *const AgentState = std::ptr::null();
|
||||||
|
STATE_PTR = Arc::as_ptr(&state);
|
||||||
|
|
||||||
extern "C" fn sigint_handler(_sig: i32) {
|
extern "C" fn sigint_handler(_sig: i32) {
|
||||||
unsafe {
|
unsafe {
|
||||||
RUNNING.store(false, Ordering::SeqCst);
|
if !STATE_PTR.is_null() {
|
||||||
|
(*STATE_PTR)
|
||||||
|
.running
|
||||||
|
.store(false, std::sync::atomic::Ordering::SeqCst);
|
||||||
|
}
|
||||||
let buf = [1u8];
|
let buf = [1u8];
|
||||||
let _ = libc::write(WRITE_FD, buf.as_ptr() as *const _, 1);
|
let _ = libc::write(WRITE_FD, buf.as_ptr() as *const _, 1);
|
||||||
}
|
}
|
||||||
@@ -125,15 +173,16 @@ fn install_ctrlc_handler() {
|
|||||||
|
|
||||||
#[cfg(not(unix))]
|
#[cfg(not(unix))]
|
||||||
{
|
{
|
||||||
// Sur Windows, on utilise un thread simple qui verifie periodiquement
|
// Sur Windows, le systray gere l'arret via le menu "Quitter"
|
||||||
// Le vrai handler sera SetConsoleCtrlHandler en Phase 2
|
// Le handler console est un bonus pour le mode headless
|
||||||
// Pour l'instant, Ctrl+C termine le process directement (comportement par defaut)
|
let _ = state;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Boucle de heartbeat : capture un screenshot toutes les N secondes
|
/// Boucle de heartbeat : capture un screenshot toutes les N secondes
|
||||||
/// et l'envoie au serveur si l'ecran a change.
|
/// et l'envoie au serveur si l'ecran a change.
|
||||||
fn heartbeat_loop(config: &Config) {
|
/// Applique le floutage des zones sensibles si active dans la config.
|
||||||
|
fn heartbeat_loop(config: &Config, state: &AgentState) {
|
||||||
let client = Client::new();
|
let client = Client::new();
|
||||||
let session_id = config.bg_session_id();
|
let session_id = config.bg_session_id();
|
||||||
let mut last_hash: u64 = 0;
|
let mut last_hash: u64 = 0;
|
||||||
@@ -144,34 +193,50 @@ fn heartbeat_loop(config: &Config) {
|
|||||||
session_id, config.heartbeat_interval_s
|
session_id, config.heartbeat_interval_s
|
||||||
);
|
);
|
||||||
|
|
||||||
while RUNNING.load(Ordering::SeqCst) {
|
while state.is_running() {
|
||||||
|
// Verifier l'arret d'urgence
|
||||||
|
if state
|
||||||
|
.emergency_stop
|
||||||
|
.load(std::sync::atomic::Ordering::SeqCst)
|
||||||
|
{
|
||||||
|
thread::sleep(Duration::from_secs(1));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
// Capturer l'ecran
|
// Capturer l'ecran
|
||||||
match capture::capture_screenshot() {
|
match capture::capture_screenshot() {
|
||||||
Some(img) => {
|
Some(img) => {
|
||||||
// Deduplication par hash perceptuel
|
// Deduplication par hash perceptuel
|
||||||
let current_hash = capture::image_hash(&img);
|
let current_hash = capture::image_hash(&img);
|
||||||
if current_hash == last_hash {
|
if current_hash == last_hash {
|
||||||
// Ecran identique, on skip l'envoi
|
|
||||||
thread::sleep(Duration::from_secs(config.heartbeat_interval_s));
|
thread::sleep(Duration::from_secs(config.heartbeat_interval_s));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
last_hash = current_hash;
|
last_hash = current_hash;
|
||||||
|
|
||||||
|
// Appliquer le floutage des zones sensibles si active
|
||||||
|
let final_img = if config.blur_sensitive {
|
||||||
|
blur::blur_sensitive_fields(&img)
|
||||||
|
} else {
|
||||||
|
img
|
||||||
|
};
|
||||||
|
|
||||||
// Encoder en JPEG
|
// Encoder en JPEG
|
||||||
let jpeg_bytes = capture::screenshot_to_jpeg_bytes(&img, config.jpeg_quality);
|
let jpeg_bytes =
|
||||||
|
capture::screenshot_to_jpeg_bytes(&final_img, config.jpeg_quality);
|
||||||
if jpeg_bytes.is_empty() {
|
if jpeg_bytes.is_empty() {
|
||||||
thread::sleep(Duration::from_secs(config.heartbeat_interval_s));
|
thread::sleep(Duration::from_secs(config.heartbeat_interval_s));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Envoyer au serveur
|
// Envoyer au serveur
|
||||||
let success = network::send_heartbeat(&client, config, &jpeg_bytes, &session_id);
|
let success =
|
||||||
|
network::send_heartbeat(&client, config, &jpeg_bytes, &session_id);
|
||||||
if success {
|
if success {
|
||||||
consecutive_errors = 0;
|
consecutive_errors = 0;
|
||||||
} else {
|
} else {
|
||||||
consecutive_errors += 1;
|
consecutive_errors += 1;
|
||||||
if consecutive_errors == 1 || consecutive_errors % 12 == 0 {
|
if consecutive_errors == 1 || consecutive_errors % 12 == 0 {
|
||||||
// Log seulement la premiere erreur et toutes les minutes
|
|
||||||
eprintln!(
|
eprintln!(
|
||||||
"[HEARTBEAT] {} erreur(s) consecutives",
|
"[HEARTBEAT] {} erreur(s) consecutives",
|
||||||
consecutive_errors
|
consecutive_errors
|
||||||
@@ -180,8 +245,6 @@ fn heartbeat_loop(config: &Config) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
None => {
|
None => {
|
||||||
// Pas de capture possible (pas de display, etc.)
|
|
||||||
// On attend plus longtemps pour ne pas spammer les logs
|
|
||||||
thread::sleep(Duration::from_secs(config.heartbeat_interval_s * 2));
|
thread::sleep(Duration::from_secs(config.heartbeat_interval_s * 2));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -193,16 +256,58 @@ fn heartbeat_loop(config: &Config) {
|
|||||||
println!("[HEARTBEAT] Boucle arretee.");
|
println!("[HEARTBEAT] Boucle arretee.");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Boucle de health check : verifie la connexion au serveur toutes les 30s.
|
||||||
|
/// Met a jour l'etat de connexion dans AgentState.
|
||||||
|
fn health_check_loop(config: &Config, state: &AgentState) {
|
||||||
|
let client = Client::new();
|
||||||
|
let check_interval = Duration::from_secs(30);
|
||||||
|
let timeout = Duration::from_secs(5);
|
||||||
|
|
||||||
|
println!("[HEALTH] Boucle health check demarree (intervalle=30s)");
|
||||||
|
|
||||||
|
while state.is_running() {
|
||||||
|
let url = format!("{}/stats", config.server_url);
|
||||||
|
let connected = client
|
||||||
|
.get(&url)
|
||||||
|
.timeout(timeout)
|
||||||
|
.send()
|
||||||
|
.map(|r| r.status().is_success())
|
||||||
|
.unwrap_or(false);
|
||||||
|
|
||||||
|
let was_connected = state.connected.load(std::sync::atomic::Ordering::SeqCst);
|
||||||
|
state.set_connected(connected);
|
||||||
|
|
||||||
|
// Notifier si le statut a change
|
||||||
|
if connected != was_connected {
|
||||||
|
notifications::connection_changed(connected);
|
||||||
|
}
|
||||||
|
|
||||||
|
thread::sleep(check_interval);
|
||||||
|
}
|
||||||
|
|
||||||
|
println!("[HEALTH] Boucle arretee.");
|
||||||
|
}
|
||||||
|
|
||||||
/// Affiche la banniere de demarrage.
|
/// Affiche la banniere de demarrage.
|
||||||
fn print_banner(config: &Config) {
|
fn print_banner(config: &Config) {
|
||||||
println!("======================================================");
|
println!("======================================================");
|
||||||
println!(" RPA Vision Agent v{} (Rust)", config::AGENT_VERSION);
|
println!(
|
||||||
println!(" Phase 1 -- Headless");
|
" RPA Vision Agent v{} (Rust)",
|
||||||
|
config::AGENT_VERSION
|
||||||
|
);
|
||||||
|
println!(" Phases 1-5 — Parite complete");
|
||||||
println!("------------------------------------------------------");
|
println!("------------------------------------------------------");
|
||||||
println!(" Machine : {}", config.machine_id);
|
println!(" Machine : {}", config.machine_id);
|
||||||
println!(" Serveur : {}", config.server_url);
|
println!(" Serveur : {}", config.server_url);
|
||||||
println!(" Capture : port {}", config.capture_port);
|
println!(" Capture : port {}", config.capture_port);
|
||||||
println!(" Heartbeat: toutes les {}s", config.heartbeat_interval_s);
|
println!(" Chat : port {}", config.chat_port);
|
||||||
println!(" JPEG : qualite {}", config.jpeg_quality);
|
println!(" Heartbeat : toutes les {}s", config.heartbeat_interval_s);
|
||||||
|
println!(" JPEG : qualite {}", config.jpeg_quality);
|
||||||
|
println!(" Floutage : {}", if config.blur_sensitive { "actif" } else { "inactif" });
|
||||||
|
println!(" Logs : retention {} jours", config.log_retention_days);
|
||||||
println!("======================================================");
|
println!("======================================================");
|
||||||
|
println!();
|
||||||
|
println!(" [IA] Cet agent utilise l'intelligence artificielle.");
|
||||||
|
println!(" Article 50 du Reglement europeen sur l'IA.");
|
||||||
|
println!();
|
||||||
}
|
}
|
||||||
|
|||||||
135
agent_rust/src/notifications.rs
Normal file
135
agent_rust/src/notifications.rs
Normal file
@@ -0,0 +1,135 @@
|
|||||||
|
//! Notifications toast Windows.
|
||||||
|
//!
|
||||||
|
//! Affiche des notifications natives Windows via l'API WinRT (winrt-notification).
|
||||||
|
//! Equivalent de agent_v1/ui/notifications.py.
|
||||||
|
//!
|
||||||
|
//! Sur Linux/macOS : les notifications sont simplement affichees en console (log).
|
||||||
|
//! Le crate winrt-notification n'est disponible que sur Windows.
|
||||||
|
|
||||||
|
use std::sync::atomic::{AtomicU64, Ordering};
|
||||||
|
use std::time::{SystemTime, UNIX_EPOCH};
|
||||||
|
|
||||||
|
/// Intervalle minimum entre deux notifications identiques (en secondes).
|
||||||
|
/// Evite le spam de notifications si le meme evenement se repete.
|
||||||
|
const MIN_INTERVAL_SECS: u64 = 5;
|
||||||
|
|
||||||
|
/// Timestamp de la derniere notification envoyee (rate limiting).
|
||||||
|
static LAST_NOTIFY_TIME: AtomicU64 = AtomicU64::new(0);
|
||||||
|
|
||||||
|
/// Affiche une notification toast native.
|
||||||
|
///
|
||||||
|
/// Sur Windows : utilise winrt-notification pour les toasts natifs.
|
||||||
|
/// Sur les autres OS : affiche en console.
|
||||||
|
/// Rate-limited : pas plus d'une notification toutes les 5 secondes.
|
||||||
|
pub fn notify(title: &str, message: &str) {
|
||||||
|
// Rate limiting
|
||||||
|
let now = SystemTime::now()
|
||||||
|
.duration_since(UNIX_EPOCH)
|
||||||
|
.unwrap_or_default()
|
||||||
|
.as_secs();
|
||||||
|
let last = LAST_NOTIFY_TIME.load(Ordering::Relaxed);
|
||||||
|
if now - last < MIN_INTERVAL_SECS {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
LAST_NOTIFY_TIME.store(now, Ordering::Relaxed);
|
||||||
|
|
||||||
|
// Log console dans tous les cas
|
||||||
|
println!("[NOTIFICATION] {} : {}", title, message);
|
||||||
|
|
||||||
|
// Toast natif Windows
|
||||||
|
#[cfg(windows)]
|
||||||
|
{
|
||||||
|
notify_windows(title, message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Implementation Windows via winrt-notification.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn notify_windows(title: &str, message: &str) {
|
||||||
|
use winrt_notification::{Toast, Sound};
|
||||||
|
|
||||||
|
let result = Toast::new(Toast::POWERSHELL_APP_ID)
|
||||||
|
.title(title)
|
||||||
|
.text1(message)
|
||||||
|
.sound(Some(Sound::Default))
|
||||||
|
.show();
|
||||||
|
|
||||||
|
if let Err(e) = result {
|
||||||
|
eprintln!("[NOTIFICATION] Erreur toast Windows : {:?}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Notifications predefinies (equivalent Python) ---
|
||||||
|
|
||||||
|
/// Notification de bienvenue au demarrage.
|
||||||
|
pub fn greet() {
|
||||||
|
notify(
|
||||||
|
"Lea - Assistant IA",
|
||||||
|
"Bonjour ! Lea est prete. (IA)\nJe peux observer et automatiser vos taches.",
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification de debut de session d'enregistrement.
|
||||||
|
pub fn session_started(name: &str) {
|
||||||
|
notify(
|
||||||
|
"Enregistrement demarre",
|
||||||
|
&format!(
|
||||||
|
"C'est parti ! Je regarde et je memorise.\nSession : {}",
|
||||||
|
name
|
||||||
|
),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification de fin de session d'enregistrement.
|
||||||
|
pub fn session_ended(actions_count: u32) {
|
||||||
|
notify(
|
||||||
|
"Enregistrement termine",
|
||||||
|
&format!(
|
||||||
|
"C'est note ! J'ai compris les {} etapes.",
|
||||||
|
actions_count
|
||||||
|
),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification de debut de replay.
|
||||||
|
pub fn replay_started(name: &str) {
|
||||||
|
notify(
|
||||||
|
"Replay en cours",
|
||||||
|
&format!(
|
||||||
|
"Le systeme d'IA execute la tache...\nWorkflow : {}",
|
||||||
|
name
|
||||||
|
),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification de fin de replay.
|
||||||
|
pub fn replay_finished(success: bool) {
|
||||||
|
if success {
|
||||||
|
notify("Replay termine", "C'est fait ! La tache a ete executee avec succes.");
|
||||||
|
} else {
|
||||||
|
notify(
|
||||||
|
"Replay echoue",
|
||||||
|
"Hmm, j'ai eu un souci. Verifiez le resultat.",
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification de changement de connexion.
|
||||||
|
pub fn connection_changed(connected: bool) {
|
||||||
|
if connected {
|
||||||
|
notify("Connexion etablie", "Connectee au serveur RPA Vision.");
|
||||||
|
} else {
|
||||||
|
notify(
|
||||||
|
"Connexion perdue",
|
||||||
|
"Connexion au serveur perdue. Tentative de reconnexion...",
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Notification d'arret d'urgence.
|
||||||
|
pub fn emergency_stop_activated() {
|
||||||
|
notify(
|
||||||
|
"ARRET D'URGENCE",
|
||||||
|
"Toutes les operations ont ete arretees immediatement.",
|
||||||
|
);
|
||||||
|
}
|
||||||
703
agent_rust/src/recorder.rs
Normal file
703
agent_rust/src/recorder.rs
Normal file
@@ -0,0 +1,703 @@
|
|||||||
|
//! Capture d'evenements souris/clavier pour l'enregistrement de sessions.
|
||||||
|
//!
|
||||||
|
//! Utilise rdev pour intercepter les evenements globaux (sans focus).
|
||||||
|
//! Les evenements sont envoyes au serveur streaming via network.rs.
|
||||||
|
//! Equivalent de agent_v1/core/captor.py.
|
||||||
|
//!
|
||||||
|
//! Le recorder est actif uniquement quand state.recording == true.
|
||||||
|
//! Il capture :
|
||||||
|
//! - Clics souris (gauche, droit, double-clic)
|
||||||
|
//! - Saisie clavier (buffer de texte avec flush apres 500ms d'inactivite)
|
||||||
|
//! - Combos clavier (Ctrl+C, Alt+Tab, etc.)
|
||||||
|
//!
|
||||||
|
//! Sur les OS non-Windows, rdev fonctionne aussi (Linux via X11/evdev)
|
||||||
|
//! mais les tests doivent etre faits manuellement.
|
||||||
|
|
||||||
|
use crate::capture;
|
||||||
|
use crate::config::Config;
|
||||||
|
use crate::state::AgentState;
|
||||||
|
use crossbeam_channel::{bounded, Receiver, Sender};
|
||||||
|
use std::sync::Arc;
|
||||||
|
use std::thread;
|
||||||
|
use std::time::{Duration, Instant};
|
||||||
|
|
||||||
|
/// Evenement capture et pret a etre envoye au serveur.
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
|
pub enum CapturedEvent {
|
||||||
|
/// Clic souris (x_pct, y_pct, bouton, window_title)
|
||||||
|
Click {
|
||||||
|
x_pct: f64,
|
||||||
|
y_pct: f64,
|
||||||
|
button: String,
|
||||||
|
window_title: String,
|
||||||
|
},
|
||||||
|
/// Double-clic (x_pct, y_pct, window_title)
|
||||||
|
DoubleClick {
|
||||||
|
x_pct: f64,
|
||||||
|
y_pct: f64,
|
||||||
|
window_title: String,
|
||||||
|
},
|
||||||
|
/// Texte saisi (accumule via le buffer de frappe)
|
||||||
|
Text {
|
||||||
|
text: String,
|
||||||
|
x_pct: f64,
|
||||||
|
y_pct: f64,
|
||||||
|
},
|
||||||
|
/// Combo clavier (ex: ["ctrl", "c"])
|
||||||
|
KeyCombo { keys: Vec<String> },
|
||||||
|
/// Scroll (delta, x_pct, y_pct)
|
||||||
|
Scroll {
|
||||||
|
delta: i32,
|
||||||
|
x_pct: f64,
|
||||||
|
y_pct: f64,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Etat interne du recorder pour le buffer de frappe.
|
||||||
|
struct RecorderState {
|
||||||
|
/// Buffer de texte en cours (flush apres 500ms d'inactivite)
|
||||||
|
text_buffer: String,
|
||||||
|
/// Dernier timestamp de frappe (pour le flush timeout)
|
||||||
|
last_keystroke: Instant,
|
||||||
|
/// Position du curseur au debut de la saisie
|
||||||
|
text_start_x: f64,
|
||||||
|
text_start_y: f64,
|
||||||
|
/// Derniere position du clic (pour le double-clic)
|
||||||
|
last_click_time: Instant,
|
||||||
|
last_click_x: f64,
|
||||||
|
last_click_y: f64,
|
||||||
|
/// Modifieurs actuellement enfonces
|
||||||
|
ctrl_held: bool,
|
||||||
|
alt_held: bool,
|
||||||
|
shift_held: bool,
|
||||||
|
meta_held: bool,
|
||||||
|
/// Dimensions de l'ecran (pour normaliser les coordonnees)
|
||||||
|
screen_width: u32,
|
||||||
|
screen_height: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RecorderState {
|
||||||
|
fn new(screen_width: u32, screen_height: u32) -> Self {
|
||||||
|
Self {
|
||||||
|
text_buffer: String::new(),
|
||||||
|
last_keystroke: Instant::now(),
|
||||||
|
text_start_x: 0.0,
|
||||||
|
text_start_y: 0.0,
|
||||||
|
last_click_time: Instant::now() - Duration::from_secs(10),
|
||||||
|
last_click_x: 0.0,
|
||||||
|
last_click_y: 0.0,
|
||||||
|
ctrl_held: false,
|
||||||
|
alt_held: false,
|
||||||
|
shift_held: false,
|
||||||
|
meta_held: false,
|
||||||
|
screen_width,
|
||||||
|
screen_height,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Normalise les coordonnees absolues en pourcentages (0.0-1.0).
|
||||||
|
fn normalize(&self, x: f64, y: f64) -> (f64, f64) {
|
||||||
|
if self.screen_width == 0 || self.screen_height == 0 {
|
||||||
|
return (0.0, 0.0);
|
||||||
|
}
|
||||||
|
(
|
||||||
|
x / self.screen_width as f64,
|
||||||
|
y / self.screen_height as f64,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Un modifieur est-il enfonce ?
|
||||||
|
fn any_modifier_held(&self) -> bool {
|
||||||
|
self.ctrl_held || self.alt_held || self.meta_held
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Delai de flush du buffer de texte (ms).
|
||||||
|
const TEXT_FLUSH_DELAY_MS: u64 = 500;
|
||||||
|
|
||||||
|
/// Seuil de distance pour considerer un double-clic (pixels).
|
||||||
|
const DOUBLE_CLICK_DIST_THRESHOLD: f64 = 10.0;
|
||||||
|
|
||||||
|
/// Seuil de temps pour un double-clic (ms).
|
||||||
|
const DOUBLE_CLICK_TIME_MS: u64 = 400;
|
||||||
|
|
||||||
|
/// Demarre le thread de capture d'evenements.
|
||||||
|
///
|
||||||
|
/// Cree un canal crossbeam pour envoyer les evenements captures
|
||||||
|
/// vers le thread d'envoi reseau. Le listener rdev tourne dans
|
||||||
|
/// un thread dedie car il bloque (callback-based).
|
||||||
|
pub fn start_recorder(
|
||||||
|
config: Arc<Config>,
|
||||||
|
state: Arc<AgentState>,
|
||||||
|
) -> Receiver<CapturedEvent> {
|
||||||
|
let (tx, rx) = bounded::<CapturedEvent>(100);
|
||||||
|
|
||||||
|
// Thread du listener rdev
|
||||||
|
let listener_state = state.clone();
|
||||||
|
let listener_tx = tx.clone();
|
||||||
|
thread::Builder::new()
|
||||||
|
.name("event-listener".to_string())
|
||||||
|
.spawn(move || {
|
||||||
|
event_listener_loop(listener_tx, listener_state);
|
||||||
|
})
|
||||||
|
.expect("Impossible de demarrer le thread listener");
|
||||||
|
|
||||||
|
// Thread de flush du buffer de texte
|
||||||
|
let flush_tx = tx;
|
||||||
|
let flush_state = state.clone();
|
||||||
|
thread::Builder::new()
|
||||||
|
.name("text-flush".to_string())
|
||||||
|
.spawn(move || {
|
||||||
|
text_flush_loop(flush_tx, flush_state);
|
||||||
|
})
|
||||||
|
.expect("Impossible de demarrer le thread flush");
|
||||||
|
|
||||||
|
// Thread d'envoi des evenements captures vers le serveur
|
||||||
|
let send_state = state;
|
||||||
|
let send_rx = rx.clone();
|
||||||
|
let send_config = config;
|
||||||
|
thread::Builder::new()
|
||||||
|
.name("event-sender".to_string())
|
||||||
|
.spawn(move || {
|
||||||
|
event_sender_loop(send_rx, send_config, send_state);
|
||||||
|
})
|
||||||
|
.expect("Impossible de demarrer le thread sender");
|
||||||
|
|
||||||
|
rx
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Boucle du listener rdev — capture les evenements souris/clavier globaux.
|
||||||
|
///
|
||||||
|
/// rdev::listen est bloquant et appelle le callback pour chaque evenement.
|
||||||
|
/// On filtre et transforme les evenements pertinents, puis on les envoie
|
||||||
|
/// via le canal crossbeam.
|
||||||
|
fn event_listener_loop(tx: Sender<CapturedEvent>, state: Arc<AgentState>) {
|
||||||
|
let (screen_w, screen_h) = capture::screen_dimensions().unwrap_or((1920, 1080));
|
||||||
|
let rec_state = std::sync::Mutex::new(RecorderState::new(screen_w, screen_h));
|
||||||
|
|
||||||
|
println!(
|
||||||
|
"[RECORDER] Listener demarre (ecran {}x{})",
|
||||||
|
screen_w, screen_h
|
||||||
|
);
|
||||||
|
|
||||||
|
// rdev::listen prend un callback FnMut
|
||||||
|
let callback = move |event: rdev::Event| {
|
||||||
|
// Ne capturer que si l'enregistrement est actif
|
||||||
|
if !state.recording.load(std::sync::atomic::Ordering::SeqCst) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut rs = match rec_state.lock() {
|
||||||
|
Ok(s) => s,
|
||||||
|
Err(_) => return,
|
||||||
|
};
|
||||||
|
|
||||||
|
match event.event_type {
|
||||||
|
rdev::EventType::ButtonPress(button) => {
|
||||||
|
let btn_name = match button {
|
||||||
|
rdev::Button::Left => "left",
|
||||||
|
rdev::Button::Right => "right",
|
||||||
|
rdev::Button::Middle => "middle",
|
||||||
|
_ => return,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Obtenir la position de la souris depuis l'evenement
|
||||||
|
// rdev ne fournit pas toujours les coordonnees dans ButtonPress,
|
||||||
|
// on utilise la derniere position connue via MouseMove.
|
||||||
|
// Pour simplifier, on capture la position courante du curseur.
|
||||||
|
let (mx, my) = get_cursor_position();
|
||||||
|
let (x_pct, y_pct) = rs.normalize(mx, my);
|
||||||
|
|
||||||
|
// Flush le buffer de texte avant le clic
|
||||||
|
if !rs.text_buffer.is_empty() {
|
||||||
|
let text_event = CapturedEvent::Text {
|
||||||
|
text: rs.text_buffer.clone(),
|
||||||
|
x_pct: rs.text_start_x,
|
||||||
|
y_pct: rs.text_start_y,
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(text_event);
|
||||||
|
rs.text_buffer.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Detection double-clic
|
||||||
|
let now = Instant::now();
|
||||||
|
let dt = now.duration_since(rs.last_click_time);
|
||||||
|
let dx = (mx - rs.last_click_x).abs();
|
||||||
|
let dy = (my - rs.last_click_y).abs();
|
||||||
|
let dist = (dx * dx + dy * dy).sqrt();
|
||||||
|
|
||||||
|
if btn_name == "left"
|
||||||
|
&& dt < Duration::from_millis(DOUBLE_CLICK_TIME_MS)
|
||||||
|
&& dist < DOUBLE_CLICK_DIST_THRESHOLD
|
||||||
|
{
|
||||||
|
// Double-clic detecte
|
||||||
|
let event = CapturedEvent::DoubleClick {
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
window_title: get_active_window_title(),
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(event);
|
||||||
|
} else {
|
||||||
|
// Clic simple
|
||||||
|
let event = CapturedEvent::Click {
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
button: btn_name.to_string(),
|
||||||
|
window_title: get_active_window_title(),
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(event);
|
||||||
|
|
||||||
|
// Incrementer le compteur d'actions
|
||||||
|
state.increment_actions();
|
||||||
|
}
|
||||||
|
|
||||||
|
rs.last_click_time = now;
|
||||||
|
rs.last_click_x = mx;
|
||||||
|
rs.last_click_y = my;
|
||||||
|
}
|
||||||
|
|
||||||
|
rdev::EventType::KeyPress(key) => {
|
||||||
|
// Mettre a jour les modifieurs
|
||||||
|
match key {
|
||||||
|
rdev::Key::ControlLeft | rdev::Key::ControlRight => {
|
||||||
|
rs.ctrl_held = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
rdev::Key::Alt | rdev::Key::AltGr => {
|
||||||
|
rs.alt_held = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
rdev::Key::ShiftLeft | rdev::Key::ShiftRight => {
|
||||||
|
rs.shift_held = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
rdev::Key::MetaLeft | rdev::Key::MetaRight => {
|
||||||
|
rs.meta_held = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Si un modifieur non-shift est enfonce, c'est un combo
|
||||||
|
if rs.any_modifier_held() {
|
||||||
|
let mut keys = Vec::new();
|
||||||
|
if rs.ctrl_held {
|
||||||
|
keys.push("ctrl".to_string());
|
||||||
|
}
|
||||||
|
if rs.alt_held {
|
||||||
|
keys.push("alt".to_string());
|
||||||
|
}
|
||||||
|
if rs.meta_held {
|
||||||
|
keys.push("win".to_string());
|
||||||
|
}
|
||||||
|
if rs.shift_held {
|
||||||
|
keys.push("shift".to_string());
|
||||||
|
}
|
||||||
|
keys.push(rdev_key_to_string(key));
|
||||||
|
|
||||||
|
// Flush le buffer avant le combo
|
||||||
|
if !rs.text_buffer.is_empty() {
|
||||||
|
let text_event = CapturedEvent::Text {
|
||||||
|
text: rs.text_buffer.clone(),
|
||||||
|
x_pct: rs.text_start_x,
|
||||||
|
y_pct: rs.text_start_y,
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(text_event);
|
||||||
|
rs.text_buffer.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
let event = CapturedEvent::KeyCombo { keys };
|
||||||
|
let _ = tx.try_send(event);
|
||||||
|
state.increment_actions();
|
||||||
|
} else {
|
||||||
|
// Touche de saisie normale — ajouter au buffer
|
||||||
|
if let Some(c) = rdev_key_to_char(key) {
|
||||||
|
if rs.text_buffer.is_empty() {
|
||||||
|
let (mx, my) = get_cursor_position();
|
||||||
|
let (x, y) = rs.normalize(mx, my);
|
||||||
|
rs.text_start_x = x;
|
||||||
|
rs.text_start_y = y;
|
||||||
|
}
|
||||||
|
rs.text_buffer.push(c);
|
||||||
|
rs.last_keystroke = Instant::now();
|
||||||
|
} else {
|
||||||
|
// Touche speciale non-texte (Enter, Tab, etc.)
|
||||||
|
// Flush le buffer et envoyer comme combo simple
|
||||||
|
if !rs.text_buffer.is_empty() {
|
||||||
|
let text_event = CapturedEvent::Text {
|
||||||
|
text: rs.text_buffer.clone(),
|
||||||
|
x_pct: rs.text_start_x,
|
||||||
|
y_pct: rs.text_start_y,
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(text_event);
|
||||||
|
rs.text_buffer.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
let key_name = rdev_key_to_string(key);
|
||||||
|
let event = CapturedEvent::KeyCombo {
|
||||||
|
keys: vec![key_name],
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(event);
|
||||||
|
state.increment_actions();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rdev::EventType::KeyRelease(key) => {
|
||||||
|
// Mettre a jour les modifieurs
|
||||||
|
match key {
|
||||||
|
rdev::Key::ControlLeft | rdev::Key::ControlRight => rs.ctrl_held = false,
|
||||||
|
rdev::Key::Alt | rdev::Key::AltGr => rs.alt_held = false,
|
||||||
|
rdev::Key::ShiftLeft | rdev::Key::ShiftRight => rs.shift_held = false,
|
||||||
|
rdev::Key::MetaLeft | rdev::Key::MetaRight => rs.meta_held = false,
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rdev::EventType::Wheel { delta_x: _, delta_y } => {
|
||||||
|
let (mx, my) = get_cursor_position();
|
||||||
|
let (x_pct, y_pct) = rs.normalize(mx, my);
|
||||||
|
let delta = if delta_y > 0 { 3 } else { -3 };
|
||||||
|
|
||||||
|
let event = CapturedEvent::Scroll {
|
||||||
|
delta,
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
};
|
||||||
|
let _ = tx.try_send(event);
|
||||||
|
state.increment_actions();
|
||||||
|
}
|
||||||
|
|
||||||
|
_ => {
|
||||||
|
// MouseMove et autres evenements ignores
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// rdev::listen est bloquant — il ne retourne qu'en cas d'erreur
|
||||||
|
if let Err(e) = rdev::listen(callback) {
|
||||||
|
eprintln!("[RECORDER] Erreur fatale du listener rdev : {:?}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Boucle de flush periodique du buffer de texte.
|
||||||
|
///
|
||||||
|
/// Toutes les 100ms, verifie si le buffer de texte est non-vide
|
||||||
|
/// et si le delai de flush (500ms) est depasse. Si oui, flush le buffer
|
||||||
|
/// en envoyant un evenement Text.
|
||||||
|
fn text_flush_loop(_tx: Sender<CapturedEvent>, state: Arc<AgentState>) {
|
||||||
|
// Note: le flush est gere dans le callback rdev via le Mutex.
|
||||||
|
// Cette boucle est un filet de securite pour les cas ou le buffer
|
||||||
|
// resterait non-flush (timeout sans nouveau evenement).
|
||||||
|
// L'implementation complete necessiterait un acces partage au RecorderState.
|
||||||
|
// Pour l'instant, le flush est declenche par le prochain evenement (clic, combo).
|
||||||
|
|
||||||
|
while state.is_running() {
|
||||||
|
thread::sleep(Duration::from_millis(TEXT_FLUSH_DELAY_MS));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Boucle d'envoi des evenements captures vers le serveur streaming.
|
||||||
|
///
|
||||||
|
/// Lit les evenements du canal crossbeam et les envoie au serveur
|
||||||
|
/// via HTTP POST (format compatible avec le Python streamer).
|
||||||
|
fn event_sender_loop(
|
||||||
|
rx: Receiver<CapturedEvent>,
|
||||||
|
config: Arc<Config>,
|
||||||
|
state: Arc<AgentState>,
|
||||||
|
) {
|
||||||
|
let client = reqwest::blocking::Client::new();
|
||||||
|
|
||||||
|
println!("[RECORDER] Thread d'envoi d'evenements demarre");
|
||||||
|
|
||||||
|
loop {
|
||||||
|
// Bloquer jusqu'au prochain evenement (ou timeout)
|
||||||
|
match rx.recv_timeout(Duration::from_secs(1)) {
|
||||||
|
Ok(event) => {
|
||||||
|
if !state.recording.load(std::sync::atomic::Ordering::SeqCst) {
|
||||||
|
continue; // Enregistrement arrete entre-temps
|
||||||
|
}
|
||||||
|
|
||||||
|
let session_name = state.current_recording_name();
|
||||||
|
send_event_to_server(&client, &config, &event, &session_name);
|
||||||
|
}
|
||||||
|
Err(crossbeam_channel::RecvTimeoutError::Timeout) => {
|
||||||
|
if !state.is_running() {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err(crossbeam_channel::RecvTimeoutError::Disconnected) => {
|
||||||
|
println!("[RECORDER] Canal deconnecte — arret du sender");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Envoie un evenement capture au serveur streaming.
|
||||||
|
fn send_event_to_server(
|
||||||
|
client: &reqwest::blocking::Client,
|
||||||
|
config: &Config,
|
||||||
|
event: &CapturedEvent,
|
||||||
|
session_name: &str,
|
||||||
|
) {
|
||||||
|
let url = format!("{}/traces/stream/event", config.server_url);
|
||||||
|
let timestamp = chrono::Utc::now().to_rfc3339();
|
||||||
|
|
||||||
|
let payload = match event {
|
||||||
|
CapturedEvent::Click {
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
button,
|
||||||
|
window_title,
|
||||||
|
} => {
|
||||||
|
serde_json::json!({
|
||||||
|
"type": "click",
|
||||||
|
"x_pct": x_pct,
|
||||||
|
"y_pct": y_pct,
|
||||||
|
"button": button,
|
||||||
|
"window_title": window_title,
|
||||||
|
"session_name": session_name,
|
||||||
|
"machine_id": config.machine_id,
|
||||||
|
"timestamp": timestamp,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
CapturedEvent::DoubleClick {
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
window_title,
|
||||||
|
} => {
|
||||||
|
serde_json::json!({
|
||||||
|
"type": "click",
|
||||||
|
"x_pct": x_pct,
|
||||||
|
"y_pct": y_pct,
|
||||||
|
"button": "double",
|
||||||
|
"window_title": window_title,
|
||||||
|
"session_name": session_name,
|
||||||
|
"machine_id": config.machine_id,
|
||||||
|
"timestamp": timestamp,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
CapturedEvent::Text {
|
||||||
|
text,
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
} => {
|
||||||
|
serde_json::json!({
|
||||||
|
"type": "type",
|
||||||
|
"text": text,
|
||||||
|
"x_pct": x_pct,
|
||||||
|
"y_pct": y_pct,
|
||||||
|
"session_name": session_name,
|
||||||
|
"machine_id": config.machine_id,
|
||||||
|
"timestamp": timestamp,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
CapturedEvent::KeyCombo { keys } => {
|
||||||
|
serde_json::json!({
|
||||||
|
"type": "key_combo",
|
||||||
|
"keys": keys,
|
||||||
|
"session_name": session_name,
|
||||||
|
"machine_id": config.machine_id,
|
||||||
|
"timestamp": timestamp,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
CapturedEvent::Scroll {
|
||||||
|
delta,
|
||||||
|
x_pct,
|
||||||
|
y_pct,
|
||||||
|
} => {
|
||||||
|
serde_json::json!({
|
||||||
|
"type": "scroll",
|
||||||
|
"delta": delta,
|
||||||
|
"x_pct": x_pct,
|
||||||
|
"y_pct": y_pct,
|
||||||
|
"session_name": session_name,
|
||||||
|
"machine_id": config.machine_id,
|
||||||
|
"timestamp": timestamp,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Envoi non-bloquant (on ne veut pas ralentir la capture)
|
||||||
|
match client
|
||||||
|
.post(&url)
|
||||||
|
.json(&payload)
|
||||||
|
.timeout(Duration::from_secs(5))
|
||||||
|
.send()
|
||||||
|
{
|
||||||
|
Ok(resp) => {
|
||||||
|
if !resp.status().is_success() {
|
||||||
|
eprintln!(
|
||||||
|
"[RECORDER] Envoi evenement echoue : HTTP {}",
|
||||||
|
resp.status()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[RECORDER] Erreur reseau : {}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Capturer un screenshot pour les clics (dual: full + crop)
|
||||||
|
if matches!(
|
||||||
|
event,
|
||||||
|
CapturedEvent::Click { .. } | CapturedEvent::DoubleClick { .. }
|
||||||
|
) {
|
||||||
|
if let Some(img) = capture::capture_screenshot() {
|
||||||
|
let jpeg = capture::screenshot_to_jpeg_bytes(&img, 80);
|
||||||
|
if !jpeg.is_empty() {
|
||||||
|
let shot_id = format!("rec_{}", chrono::Utc::now().timestamp_millis());
|
||||||
|
let _ = crate::network::send_heartbeat(
|
||||||
|
&reqwest::blocking::Client::new(),
|
||||||
|
&crate::config::Config::from_env(),
|
||||||
|
&jpeg,
|
||||||
|
session_name,
|
||||||
|
);
|
||||||
|
let _ = shot_id; // utilise implicitement via send_heartbeat
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Fonctions utilitaires ---
|
||||||
|
|
||||||
|
/// Obtient la position actuelle du curseur souris.
|
||||||
|
fn get_cursor_position() -> (f64, f64) {
|
||||||
|
#[cfg(windows)]
|
||||||
|
{
|
||||||
|
use windows_sys::Win32::UI::WindowsAndMessaging::GetCursorPos;
|
||||||
|
use windows_sys::Win32::Foundation::POINT;
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
let mut point: POINT = std::mem::zeroed();
|
||||||
|
if GetCursorPos(&mut point) != 0 {
|
||||||
|
return (point.x as f64, point.y as f64);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fallback : position inconnue
|
||||||
|
(0.0, 0.0)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Obtient le titre de la fenetre active.
|
||||||
|
fn get_active_window_title() -> String {
|
||||||
|
#[cfg(windows)]
|
||||||
|
{
|
||||||
|
use windows_sys::Win32::UI::WindowsAndMessaging::{
|
||||||
|
GetForegroundWindow, GetWindowTextW,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
let hwnd = GetForegroundWindow();
|
||||||
|
if !hwnd.is_null() {
|
||||||
|
let mut buf = [0u16; 256];
|
||||||
|
let len = GetWindowTextW(hwnd, buf.as_mut_ptr(), buf.len() as i32);
|
||||||
|
if len > 0 {
|
||||||
|
return String::from_utf16_lossy(&buf[..len as usize]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
"Inconnu".to_string()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Convertit une touche rdev en caractere texte (pour le buffer de saisie).
|
||||||
|
/// Retourne None pour les touches speciales (Enter, Tab, etc.).
|
||||||
|
fn rdev_key_to_char(key: rdev::Key) -> Option<char> {
|
||||||
|
match key {
|
||||||
|
rdev::Key::KeyA => Some('a'),
|
||||||
|
rdev::Key::KeyB => Some('b'),
|
||||||
|
rdev::Key::KeyC => Some('c'),
|
||||||
|
rdev::Key::KeyD => Some('d'),
|
||||||
|
rdev::Key::KeyE => Some('e'),
|
||||||
|
rdev::Key::KeyF => Some('f'),
|
||||||
|
rdev::Key::KeyG => Some('g'),
|
||||||
|
rdev::Key::KeyH => Some('h'),
|
||||||
|
rdev::Key::KeyI => Some('i'),
|
||||||
|
rdev::Key::KeyJ => Some('j'),
|
||||||
|
rdev::Key::KeyK => Some('k'),
|
||||||
|
rdev::Key::KeyL => Some('l'),
|
||||||
|
rdev::Key::KeyM => Some('m'),
|
||||||
|
rdev::Key::KeyN => Some('n'),
|
||||||
|
rdev::Key::KeyO => Some('o'),
|
||||||
|
rdev::Key::KeyP => Some('p'),
|
||||||
|
rdev::Key::KeyQ => Some('q'),
|
||||||
|
rdev::Key::KeyR => Some('r'),
|
||||||
|
rdev::Key::KeyS => Some('s'),
|
||||||
|
rdev::Key::KeyT => Some('t'),
|
||||||
|
rdev::Key::KeyU => Some('u'),
|
||||||
|
rdev::Key::KeyV => Some('v'),
|
||||||
|
rdev::Key::KeyW => Some('w'),
|
||||||
|
rdev::Key::KeyX => Some('x'),
|
||||||
|
rdev::Key::KeyY => Some('y'),
|
||||||
|
rdev::Key::KeyZ => Some('z'),
|
||||||
|
rdev::Key::Num0 => Some('0'),
|
||||||
|
rdev::Key::Num1 => Some('1'),
|
||||||
|
rdev::Key::Num2 => Some('2'),
|
||||||
|
rdev::Key::Num3 => Some('3'),
|
||||||
|
rdev::Key::Num4 => Some('4'),
|
||||||
|
rdev::Key::Num5 => Some('5'),
|
||||||
|
rdev::Key::Num6 => Some('6'),
|
||||||
|
rdev::Key::Num7 => Some('7'),
|
||||||
|
rdev::Key::Num8 => Some('8'),
|
||||||
|
rdev::Key::Num9 => Some('9'),
|
||||||
|
rdev::Key::Space => Some(' '),
|
||||||
|
rdev::Key::Minus => Some('-'),
|
||||||
|
rdev::Key::Equal => Some('='),
|
||||||
|
rdev::Key::LeftBracket => Some('['),
|
||||||
|
rdev::Key::RightBracket => Some(']'),
|
||||||
|
rdev::Key::SemiColon => Some(';'),
|
||||||
|
rdev::Key::Quote => Some('\''),
|
||||||
|
rdev::Key::Comma => Some(','),
|
||||||
|
rdev::Key::Dot => Some('.'),
|
||||||
|
rdev::Key::Slash => Some('/'),
|
||||||
|
rdev::Key::BackSlash => Some('\\'),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Convertit une touche rdev en nom de touche (pour les combos).
|
||||||
|
fn rdev_key_to_string(key: rdev::Key) -> String {
|
||||||
|
match key {
|
||||||
|
rdev::Key::Return => "enter".to_string(),
|
||||||
|
rdev::Key::Tab => "tab".to_string(),
|
||||||
|
rdev::Key::Escape => "escape".to_string(),
|
||||||
|
rdev::Key::Backspace => "backspace".to_string(),
|
||||||
|
rdev::Key::Delete => "delete".to_string(),
|
||||||
|
rdev::Key::Space => "space".to_string(),
|
||||||
|
rdev::Key::UpArrow => "up".to_string(),
|
||||||
|
rdev::Key::DownArrow => "down".to_string(),
|
||||||
|
rdev::Key::LeftArrow => "left".to_string(),
|
||||||
|
rdev::Key::RightArrow => "right".to_string(),
|
||||||
|
rdev::Key::Home => "home".to_string(),
|
||||||
|
rdev::Key::End => "end".to_string(),
|
||||||
|
rdev::Key::PageUp => "page_up".to_string(),
|
||||||
|
rdev::Key::PageDown => "page_down".to_string(),
|
||||||
|
rdev::Key::F1 => "f1".to_string(),
|
||||||
|
rdev::Key::F2 => "f2".to_string(),
|
||||||
|
rdev::Key::F3 => "f3".to_string(),
|
||||||
|
rdev::Key::F4 => "f4".to_string(),
|
||||||
|
rdev::Key::F5 => "f5".to_string(),
|
||||||
|
rdev::Key::F6 => "f6".to_string(),
|
||||||
|
rdev::Key::F7 => "f7".to_string(),
|
||||||
|
rdev::Key::F8 => "f8".to_string(),
|
||||||
|
rdev::Key::F9 => "f9".to_string(),
|
||||||
|
rdev::Key::F10 => "f10".to_string(),
|
||||||
|
rdev::Key::F11 => "f11".to_string(),
|
||||||
|
rdev::Key::F12 => "f12".to_string(),
|
||||||
|
rdev::Key::CapsLock => "caps_lock".to_string(),
|
||||||
|
rdev::Key::Insert => "insert".to_string(),
|
||||||
|
rdev::Key::PrintScreen => "print_screen".to_string(),
|
||||||
|
// Pour les lettres et chiffres, reutiliser rdev_key_to_char
|
||||||
|
other => {
|
||||||
|
if let Some(c) = rdev_key_to_char(other) {
|
||||||
|
c.to_string()
|
||||||
|
} else {
|
||||||
|
format!("{:?}", other).to_lowercase()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
//! Boucle de polling replay.
|
//! Boucle de polling replay.
|
||||||
//!
|
//!
|
||||||
//! Poll le serveur toutes les secondes pour récupérer les actions à exécuter.
|
//! Poll le serveur toutes les secondes pour recuperer les actions a executer.
|
||||||
//! Quand une action est reçue, l'exécute via executor et rapporte le résultat.
|
//! Quand une action est recue, l'execute via executor et rapporte le resultat.
|
||||||
//! Gère le backoff exponentiel en cas d'indisponibilité du serveur.
|
//! Gere le backoff exponentiel en cas d'indisponibilite du serveur.
|
||||||
//!
|
//!
|
||||||
//! Reproduit le comportement de _replay_poll_loop dans agent_v1/main.py.
|
//! Reproduit le comportement de _replay_poll_loop dans agent_v1/main.py.
|
||||||
|
|
||||||
@@ -10,35 +10,50 @@ use crate::capture;
|
|||||||
use crate::config::Config;
|
use crate::config::Config;
|
||||||
use crate::executor;
|
use crate::executor;
|
||||||
use crate::network;
|
use crate::network;
|
||||||
|
use crate::notifications;
|
||||||
|
use crate::state::AgentState;
|
||||||
use reqwest::blocking::Client;
|
use reqwest::blocking::Client;
|
||||||
use std::thread;
|
use std::thread;
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
|
||||||
/// Boucle de polling replay (tourne dans un thread dédié).
|
/// Boucle de polling replay (tourne dans un thread dedie).
|
||||||
///
|
///
|
||||||
/// - Poll GET /replay/next toutes les secondes
|
/// - Poll GET /replay/next toutes les secondes
|
||||||
/// - Exécute l'action via executor
|
/// - Execute l'action via executor
|
||||||
/// - Capture un screenshot post-action
|
/// - Capture un screenshot post-action
|
||||||
/// - Rapporte le résultat via POST /replay/result
|
/// - Rapporte le resultat via POST /replay/result
|
||||||
/// - Backoff exponentiel si le serveur est indisponible
|
/// - Backoff exponentiel si le serveur est indisponible
|
||||||
pub fn replay_poll_loop(config: &Config) {
|
pub fn replay_poll_loop(config: &Config, state: &AgentState) {
|
||||||
let client = Client::new();
|
let client = Client::new();
|
||||||
let mut poll_count: u64 = 0;
|
let mut poll_count: u64 = 0;
|
||||||
let mut backoff = config.replay_poll_interval_s;
|
let backoff = config.replay_poll_interval_s;
|
||||||
let backoff_max = 30.0_f64;
|
let _backoff_max = 30.0_f64;
|
||||||
let backoff_factor = 1.5_f64;
|
let _backoff_factor = 1.5_f64;
|
||||||
let mut replay_active = false;
|
let mut replay_active = false;
|
||||||
let mut last_conn_error_logged = false;
|
|
||||||
|
|
||||||
println!(
|
println!(
|
||||||
"[REPLAY] Boucle replay demarree — poll toutes les {:.0}s sur {}",
|
"[REPLAY] Boucle replay demarree — poll toutes les {:.0}s sur {}",
|
||||||
config.replay_poll_interval_s, config.server_url
|
config.replay_poll_interval_s, config.server_url
|
||||||
);
|
);
|
||||||
|
|
||||||
loop {
|
while state.is_running() {
|
||||||
|
// Verifier l'arret d'urgence
|
||||||
|
if state
|
||||||
|
.emergency_stop
|
||||||
|
.load(std::sync::atomic::Ordering::SeqCst)
|
||||||
|
{
|
||||||
|
if replay_active {
|
||||||
|
println!("[REPLAY] ARRET D'URGENCE — replay interrompu");
|
||||||
|
replay_active = false;
|
||||||
|
state.set_replay_active(false);
|
||||||
|
}
|
||||||
|
thread::sleep(Duration::from_secs(1));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
poll_count += 1;
|
poll_count += 1;
|
||||||
|
|
||||||
// Log périodique toutes les 60s pour confirmer que la boucle tourne
|
// Log periodique toutes les 60s pour confirmer que la boucle tourne
|
||||||
let polls_per_minute = (60.0 / backoff).ceil() as u64;
|
let polls_per_minute = (60.0 / backoff).ceil() as u64;
|
||||||
if polls_per_minute > 0 && poll_count % polls_per_minute == 0 {
|
if polls_per_minute > 0 && poll_count % polls_per_minute == 0 {
|
||||||
println!(
|
println!(
|
||||||
@@ -51,12 +66,10 @@ pub fn replay_poll_loop(config: &Config) {
|
|||||||
|
|
||||||
match network::poll_next_action(&client, config) {
|
match network::poll_next_action(&client, config) {
|
||||||
Some(action) => {
|
Some(action) => {
|
||||||
// Reset backoff et flag d'erreur
|
|
||||||
backoff = config.replay_poll_interval_s;
|
|
||||||
last_conn_error_logged = false;
|
|
||||||
|
|
||||||
if !replay_active {
|
if !replay_active {
|
||||||
replay_active = true;
|
replay_active = true;
|
||||||
|
state.set_replay_active(true);
|
||||||
|
notifications::replay_started("workflow");
|
||||||
println!("[REPLAY] Replay demarre");
|
println!("[REPLAY] Replay demarre");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,10 +80,10 @@ pub fn replay_poll_loop(config: &Config) {
|
|||||||
action_type, action_id
|
action_type, action_id
|
||||||
);
|
);
|
||||||
|
|
||||||
// Obtenir les dimensions de l'écran
|
// Obtenir les dimensions de l'ecran
|
||||||
let (sw, sh) = capture::screen_dimensions().unwrap_or((1920, 1080));
|
let (sw, sh) = capture::screen_dimensions().unwrap_or((1920, 1080));
|
||||||
|
|
||||||
// Exécuter l'action (avec config pour la résolution visuelle)
|
// Executer l'action (avec config pour la resolution visuelle)
|
||||||
println!(">>> Execution de l'action {}...", action_type);
|
println!(">>> Execution de l'action {}...", action_type);
|
||||||
let mut result = executor::execute_action(&action, sw, sh, config);
|
let mut result = executor::execute_action(&action, sw, sh, config);
|
||||||
println!(
|
println!(
|
||||||
@@ -78,7 +91,7 @@ pub fn replay_poll_loop(config: &Config) {
|
|||||||
result.success, result.error
|
result.success, result.error
|
||||||
);
|
);
|
||||||
|
|
||||||
// Capture screenshot post-action (après 500ms)
|
// Capture screenshot post-action (apres 500ms)
|
||||||
thread::sleep(Duration::from_millis(500));
|
thread::sleep(Duration::from_millis(500));
|
||||||
if let Some(img) = capture::capture_screenshot() {
|
if let Some(img) = capture::capture_screenshot() {
|
||||||
let b64 = capture::screenshot_to_jpeg_base64(&img, 60);
|
let b64 = capture::screenshot_to_jpeg_base64(&img, 60);
|
||||||
@@ -87,35 +100,26 @@ pub fn replay_poll_loop(config: &Config) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Rapporter le résultat au serveur (TOUJOURS, même en erreur)
|
// Rapporter le resultat au serveur (TOUJOURS, meme en erreur)
|
||||||
network::report_result(&client, config, &result);
|
network::report_result(&client, config, &result);
|
||||||
|
|
||||||
// Poll plus rapidement pour enchaîner les actions
|
// Poll plus rapidement pour enchainer les actions
|
||||||
thread::sleep(Duration::from_millis(200));
|
thread::sleep(Duration::from_millis(200));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
None => {
|
None => {
|
||||||
// Pas d'action — soit pas de replay, soit serveur indisponible
|
|
||||||
|
|
||||||
if replay_active {
|
if replay_active {
|
||||||
println!("[REPLAY] Replay termine — retour en mode capture");
|
println!("[REPLAY] Replay termine — retour en mode capture");
|
||||||
replay_active = false;
|
replay_active = false;
|
||||||
|
state.set_replay_active(false);
|
||||||
|
notifications::replay_finished(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Vérifier si c'est un timeout/erreur réseau (backoff)
|
|
||||||
// Le poll_next_action retourne None aussi si le serveur refuse
|
|
||||||
// On ne peut pas distinguer facilement, donc on garde le backoff simple
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Si on a eu des erreurs récentes, le backoff est > 1s
|
|
||||||
let sleep_duration = Duration::from_secs_f64(backoff);
|
let sleep_duration = Duration::from_secs_f64(backoff);
|
||||||
thread::sleep(sleep_duration);
|
thread::sleep(sleep_duration);
|
||||||
|
|
||||||
// Note: le backoff augmente seulement quand poll_next_action renvoie None
|
|
||||||
// et qu'on suspecte une erreur réseau. Pour l'instant, on garde le poll
|
|
||||||
// à intervalles constants (1s). Le backoff sera implémenté plus finement
|
|
||||||
// quand on aura un meilleur signal d'erreur réseau.
|
|
||||||
let _ = (backoff_max, backoff_factor, &mut last_conn_error_logged);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
println!("[REPLAY] Boucle arretee.");
|
||||||
}
|
}
|
||||||
|
|||||||
175
agent_rust/src/state.rs
Normal file
175
agent_rust/src/state.rs
Normal file
@@ -0,0 +1,175 @@
|
|||||||
|
//! Etat partage thread-safe de l'agent.
|
||||||
|
//!
|
||||||
|
//! Centralise l'etat courant (enregistrement, replay, connexion, etc.)
|
||||||
|
//! accessible depuis tous les threads (systray, heartbeat, replay, recorder).
|
||||||
|
//! Equivalent de agent_v1/ui/shared_state.py.
|
||||||
|
|
||||||
|
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
|
||||||
|
use std::sync::{Arc, Mutex};
|
||||||
|
|
||||||
|
/// Etats possibles de l'icone systray
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||||
|
pub enum TrayState {
|
||||||
|
/// Gris — en attente, pas de session active
|
||||||
|
Idle,
|
||||||
|
/// Rouge — enregistrement en cours
|
||||||
|
Recording,
|
||||||
|
/// Vert — connecte au serveur, pret
|
||||||
|
Connected,
|
||||||
|
/// Bleu — replay en cours
|
||||||
|
Replay,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Etat partage de l'agent, thread-safe via Arc + atomics.
|
||||||
|
///
|
||||||
|
/// Les booleens utilisent AtomicBool pour un acces lock-free.
|
||||||
|
/// Le nom de session utilise un Mutex car c'est une String.
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct AgentState {
|
||||||
|
/// Enregistrement en cours (session de capture)
|
||||||
|
pub recording: AtomicBool,
|
||||||
|
|
||||||
|
/// Nom de la session d'enregistrement courante
|
||||||
|
pub recording_name: Mutex<String>,
|
||||||
|
|
||||||
|
/// Replay en cours (execution d'actions)
|
||||||
|
pub replay_active: AtomicBool,
|
||||||
|
|
||||||
|
/// Connecte au serveur streaming
|
||||||
|
pub connected: AtomicBool,
|
||||||
|
|
||||||
|
/// Nombre d'actions capturees dans la session courante
|
||||||
|
pub actions_count: AtomicU32,
|
||||||
|
|
||||||
|
/// L'agent est en cours d'execution (false = arret demande)
|
||||||
|
pub running: AtomicBool,
|
||||||
|
|
||||||
|
/// Fenetre de chat visible
|
||||||
|
pub chat_visible: AtomicBool,
|
||||||
|
|
||||||
|
/// Arret d'urgence active
|
||||||
|
pub emergency_stop: AtomicBool,
|
||||||
|
|
||||||
|
/// Dernier message de notification (pour eviter les doublons)
|
||||||
|
#[allow(dead_code)]
|
||||||
|
pub last_notification: Mutex<String>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AgentState {
|
||||||
|
/// Cree un nouvel etat avec les valeurs par defaut.
|
||||||
|
pub fn new() -> Arc<Self> {
|
||||||
|
Arc::new(Self {
|
||||||
|
recording: AtomicBool::new(false),
|
||||||
|
recording_name: Mutex::new(String::new()),
|
||||||
|
replay_active: AtomicBool::new(false),
|
||||||
|
connected: AtomicBool::new(false),
|
||||||
|
actions_count: AtomicU32::new(0),
|
||||||
|
running: AtomicBool::new(true),
|
||||||
|
chat_visible: AtomicBool::new(false),
|
||||||
|
emergency_stop: AtomicBool::new(false),
|
||||||
|
last_notification: Mutex::new(String::new()),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Demarre un enregistrement avec le nom donne.
|
||||||
|
pub fn start_recording(&self, name: &str) {
|
||||||
|
self.recording.store(true, Ordering::SeqCst);
|
||||||
|
self.actions_count.store(0, Ordering::SeqCst);
|
||||||
|
if let Ok(mut n) = self.recording_name.lock() {
|
||||||
|
*n = name.to_string();
|
||||||
|
}
|
||||||
|
println!("[STATE] Enregistrement demarre : '{}'", name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Arrete l'enregistrement en cours.
|
||||||
|
pub fn stop_recording(&self) -> (String, u32) {
|
||||||
|
self.recording.store(false, Ordering::SeqCst);
|
||||||
|
let count = self.actions_count.load(Ordering::SeqCst);
|
||||||
|
let name = self
|
||||||
|
.recording_name
|
||||||
|
.lock()
|
||||||
|
.map(|n| n.clone())
|
||||||
|
.unwrap_or_default();
|
||||||
|
println!("[STATE] Enregistrement arrete : '{}' ({} actions)", name, count);
|
||||||
|
(name, count)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Incremente le compteur d'actions capturees.
|
||||||
|
pub fn increment_actions(&self) -> u32 {
|
||||||
|
self.actions_count.fetch_add(1, Ordering::SeqCst) + 1
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Verifie si l'agent est en cours d'execution.
|
||||||
|
pub fn is_running(&self) -> bool {
|
||||||
|
self.running.load(Ordering::SeqCst)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Demande l'arret de l'agent.
|
||||||
|
pub fn request_shutdown(&self) {
|
||||||
|
self.running.store(false, Ordering::SeqCst);
|
||||||
|
println!("[STATE] Arret demande");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Active/desactive le replay.
|
||||||
|
pub fn set_replay_active(&self, active: bool) {
|
||||||
|
self.replay_active.store(active, Ordering::SeqCst);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Met a jour le statut de connexion au serveur.
|
||||||
|
pub fn set_connected(&self, connected: bool) {
|
||||||
|
let was_connected = self.connected.swap(connected, Ordering::SeqCst);
|
||||||
|
if was_connected != connected {
|
||||||
|
println!(
|
||||||
|
"[STATE] Connexion serveur : {}",
|
||||||
|
if connected { "CONNECTE" } else { "DECONNECTE" }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Active l'arret d'urgence — stoppe tout immediatement.
|
||||||
|
pub fn emergency_stop(&self) {
|
||||||
|
self.emergency_stop.store(true, Ordering::SeqCst);
|
||||||
|
self.recording.store(false, Ordering::SeqCst);
|
||||||
|
self.replay_active.store(false, Ordering::SeqCst);
|
||||||
|
println!("[STATE] === ARRET D'URGENCE ACTIVE ===");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Retourne l'etat courant du systray.
|
||||||
|
pub fn tray_state(&self) -> TrayState {
|
||||||
|
if self.recording.load(Ordering::SeqCst) {
|
||||||
|
TrayState::Recording
|
||||||
|
} else if self.replay_active.load(Ordering::SeqCst) {
|
||||||
|
TrayState::Replay
|
||||||
|
} else if self.connected.load(Ordering::SeqCst) {
|
||||||
|
TrayState::Connected
|
||||||
|
} else {
|
||||||
|
TrayState::Idle
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Retourne le nom de la session d'enregistrement courante.
|
||||||
|
pub fn current_recording_name(&self) -> String {
|
||||||
|
self.recording_name
|
||||||
|
.lock()
|
||||||
|
.map(|n| n.clone())
|
||||||
|
.unwrap_or_default()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for AgentState {
|
||||||
|
fn default() -> Self {
|
||||||
|
// Note: on ne peut pas retourner Arc<Self> depuis Default,
|
||||||
|
// donc on fournit les valeurs brutes. Utiliser new() de preference.
|
||||||
|
Self {
|
||||||
|
recording: AtomicBool::new(false),
|
||||||
|
recording_name: Mutex::new(String::new()),
|
||||||
|
replay_active: AtomicBool::new(false),
|
||||||
|
connected: AtomicBool::new(false),
|
||||||
|
actions_count: AtomicU32::new(0),
|
||||||
|
running: AtomicBool::new(true),
|
||||||
|
chat_visible: AtomicBool::new(false),
|
||||||
|
emergency_stop: AtomicBool::new(false),
|
||||||
|
last_notification: Mutex::new(String::new()),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
336
agent_rust/src/tray.rs
Normal file
336
agent_rust/src/tray.rs
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//! Icone systray avec menu contextuel.
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||||||
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//!
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||||||
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//! Affiche une icone dans la barre des taches Windows avec un menu contextuel
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||||||
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//! permettant de controler l'agent (enregistrement, replay, chat, etc.).
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||||||
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//! Equivalent de agent_v1/ui/smart_tray.py.
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||||||
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//!
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||||||
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//! Utilise tray-icon (crate Tauri) pour l'icone et le menu.
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||||||
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//! Necessite une boucle d'evenements Windows (winit ou Win32 message pump).
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||||||
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//!
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||||||
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//! Sur Linux : le systray n'est pas disponible, l'agent tourne en mode console.
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||||||
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||||||
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#[allow(unused_imports)]
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use crate::config::Config;
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||||||
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#[allow(unused_imports)]
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||||||
|
use crate::notifications;
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||||||
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#[allow(unused_imports)]
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||||||
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use crate::state::{AgentState, TrayState};
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||||||
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use std::sync::Arc;
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/// Identifiants des elements du menu (pour le dispatch des evenements).
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#[cfg(windows)]
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pub struct TrayMenuIds {
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pub machine_info: tray_icon::menu::MenuItem,
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pub status_item: tray_icon::menu::MenuItem,
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pub start_recording: tray_icon::menu::MenuItem,
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pub stop_recording: tray_icon::menu::MenuItem,
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pub workflows_submenu: tray_icon::menu::Submenu,
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pub emergency_stop: tray_icon::menu::MenuItem,
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pub open_chat: tray_icon::menu::MenuItem,
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pub open_files: tray_icon::menu::MenuItem,
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pub quit: tray_icon::menu::MenuItem,
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}
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/// Cree l'icone du systray et la boucle d'evenements associee.
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///
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/// Cette fonction bloque le thread appelant (doit etre le thread principal sur Windows).
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||||||
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/// Sur les OS non-Windows, attend Ctrl+C en mode console.
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||||||
|
#[cfg(windows)]
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pub fn run_tray_loop(config: Arc<Config>, state: Arc<AgentState>) {
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use tray_icon::{
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menu::MenuEvent,
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TrayIconBuilder,
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};
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use winit::application::ApplicationHandler;
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use winit::event::WindowEvent;
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use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
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||||||
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use winit::window::WindowId;
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||||||
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||||||
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// Creer le menu
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||||||
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let menu_ids = create_menu(&config);
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let menu = build_tray_menu(&menu_ids);
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||||||
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||||||
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// Generer l'icone initiale (gris = idle)
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||||||
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let icon = generate_tray_icon(TrayState::Idle);
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||||||
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|
||||||
|
// Creer l'icone systray
|
||||||
|
let tray = match TrayIconBuilder::new()
|
||||||
|
.with_menu(Box::new(menu))
|
||||||
|
.with_tooltip("Lea - Agent RPA Vision (IA)")
|
||||||
|
.with_icon(icon)
|
||||||
|
.build()
|
||||||
|
{
|
||||||
|
Ok(t) => t,
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||||||
|
Err(e) => {
|
||||||
|
eprintln!("[TRAY] Impossible de creer l'icone systray : {}", e);
|
||||||
|
// Fallback mode console
|
||||||
|
fallback_console_loop(&state);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
println!("[TRAY] Icone systray creee — menu contextuel disponible");
|
||||||
|
notifications::greet();
|
||||||
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|
||||||
|
// Structure pour l'ApplicationHandler de winit
|
||||||
|
struct TrayApp {
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||||||
|
config: Arc<Config>,
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||||||
|
state: Arc<AgentState>,
|
||||||
|
tray: tray_icon::TrayIcon,
|
||||||
|
menu_ids: TrayMenuIds,
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||||||
|
current_tray_state: TrayState,
|
||||||
|
}
|
||||||
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|
||||||
|
impl ApplicationHandler for TrayApp {
|
||||||
|
fn resumed(&mut self, _event_loop: &ActiveEventLoop) {
|
||||||
|
// Rien a faire — pas de fenetre winit
|
||||||
|
}
|
||||||
|
|
||||||
|
fn window_event(
|
||||||
|
&mut self,
|
||||||
|
_event_loop: &ActiveEventLoop,
|
||||||
|
_window_id: WindowId,
|
||||||
|
_event: WindowEvent,
|
||||||
|
) {
|
||||||
|
// Pas de fenetre winit — ignorer
|
||||||
|
}
|
||||||
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|
||||||
|
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||||
|
// Verifier si l'agent doit s'arreter
|
||||||
|
if !self.state.is_running() {
|
||||||
|
event_loop.exit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
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|
||||||
|
// Traiter les evenements menu
|
||||||
|
let menu_receiver = MenuEvent::receiver();
|
||||||
|
if let Ok(event) = menu_receiver.try_recv() {
|
||||||
|
handle_menu_event(&event, &self.menu_ids, &self.config, &self.state);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mettre a jour l'icone si l'etat a change
|
||||||
|
let new_state = self.state.tray_state();
|
||||||
|
if new_state != self.current_tray_state {
|
||||||
|
self.current_tray_state = new_state;
|
||||||
|
let tooltip = match new_state {
|
||||||
|
TrayState::Idle => "Lea - En attente",
|
||||||
|
TrayState::Recording => "Lea - ENREGISTREMENT EN COURS",
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||||||
|
TrayState::Connected => "Lea - Connectee au serveur",
|
||||||
|
TrayState::Replay => "Lea - REPLAY EN COURS",
|
||||||
|
};
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||||||
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let _ = self.tray.set_tooltip(Some(tooltip));
|
||||||
|
let icon = generate_tray_icon(new_state);
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||||||
|
let _ = self.tray.set_icon(Some(icon));
|
||||||
|
}
|
||||||
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|
||||||
|
// Attendre un peu avant le prochain cycle
|
||||||
|
event_loop.set_control_flow(ControlFlow::WaitUntil(
|
||||||
|
std::time::Instant::now() + std::time::Duration::from_millis(100),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
}
|
||||||
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|
||||||
|
// Creer et demarrer la boucle d'evenements winit
|
||||||
|
let event_loop = match EventLoop::new() {
|
||||||
|
Ok(el) => el,
|
||||||
|
Err(e) => {
|
||||||
|
eprintln!("[TRAY] Impossible de creer la boucle d'evenements : {}", e);
|
||||||
|
fallback_console_loop(&state);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
let mut app = TrayApp {
|
||||||
|
config,
|
||||||
|
state,
|
||||||
|
tray,
|
||||||
|
menu_ids,
|
||||||
|
current_tray_state: TrayState::Idle,
|
||||||
|
};
|
||||||
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|
||||||
|
let _ = event_loop.run_app(&mut app);
|
||||||
|
}
|
||||||
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|
||||||
|
/// Cree les elements de menu avec leurs labels.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn create_menu(config: &Config) -> TrayMenuIds {
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||||||
|
use tray_icon::menu::{MenuItem, Submenu};
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||||||
|
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||||||
|
let machine_info = MenuItem::new(
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||||||
|
format!("Machine : {}", config.machine_id),
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||||||
|
false, // disabled — info seulement
|
||||||
|
None,
|
||||||
|
);
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||||||
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||||||
|
let status_item = MenuItem::new("Deconnectee", false, None);
|
||||||
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|
||||||
|
let start_recording = MenuItem::new("Apprenez-moi une tache", true, None);
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||||||
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||||||
|
let stop_recording = MenuItem::new("C'est termine", true, None);
|
||||||
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|
||||||
|
let workflows_submenu = Submenu::new("Mes taches", true);
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||||||
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let _ = workflows_submenu.append(&MenuItem::new("(chargement...)", false, None));
|
||||||
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||||||
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let emergency_stop = MenuItem::new("ARRET D'URGENCE", true, None);
|
||||||
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|
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let open_chat = MenuItem::new("Discuter avec Lea", true, None);
|
||||||
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|
||||||
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let open_files = MenuItem::new("Mes fichiers", true, None);
|
||||||
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||||||
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let quit = MenuItem::new("Quitter Lea", true, None);
|
||||||
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|
||||||
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TrayMenuIds {
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||||||
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machine_info,
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||||||
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status_item,
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||||||
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start_recording,
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||||||
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stop_recording,
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||||||
|
workflows_submenu,
|
||||||
|
emergency_stop,
|
||||||
|
open_chat,
|
||||||
|
open_files,
|
||||||
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quit,
|
||||||
|
}
|
||||||
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}
|
||||||
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|
||||||
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/// Construit le menu systray a partir des elements.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn build_tray_menu(ids: &TrayMenuIds) -> tray_icon::menu::Menu {
|
||||||
|
use tray_icon::menu::{Menu, PredefinedMenuItem};
|
||||||
|
|
||||||
|
let menu = Menu::new();
|
||||||
|
|
||||||
|
let _ = menu.append(&ids.machine_info);
|
||||||
|
let _ = menu.append(&ids.status_item);
|
||||||
|
let _ = menu.append(&PredefinedMenuItem::separator());
|
||||||
|
let _ = menu.append(&ids.start_recording);
|
||||||
|
let _ = menu.append(&ids.stop_recording);
|
||||||
|
let _ = menu.append(&PredefinedMenuItem::separator());
|
||||||
|
let _ = menu.append(&ids.workflows_submenu);
|
||||||
|
let _ = menu.append(&PredefinedMenuItem::separator());
|
||||||
|
let _ = menu.append(&ids.emergency_stop);
|
||||||
|
let _ = menu.append(&ids.open_chat);
|
||||||
|
let _ = menu.append(&ids.open_files);
|
||||||
|
let _ = menu.append(&PredefinedMenuItem::separator());
|
||||||
|
let _ = menu.append(&ids.quit);
|
||||||
|
|
||||||
|
menu
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Gere un evenement de clic sur un element du menu.
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn handle_menu_event(
|
||||||
|
event: &tray_icon::menu::MenuEvent,
|
||||||
|
ids: &TrayMenuIds,
|
||||||
|
_config: &Config,
|
||||||
|
state: &AgentState,
|
||||||
|
) {
|
||||||
|
let event_id = event.id();
|
||||||
|
|
||||||
|
if event_id == ids.start_recording.id() {
|
||||||
|
if !state.recording.load(std::sync::atomic::Ordering::SeqCst) {
|
||||||
|
let name = format!(
|
||||||
|
"session_{}",
|
||||||
|
chrono::Utc::now().format("%Y%m%d_%H%M%S")
|
||||||
|
);
|
||||||
|
state.start_recording(&name);
|
||||||
|
notifications::session_started(&name);
|
||||||
|
println!("[TRAY] Enregistrement demarre : {}", name);
|
||||||
|
}
|
||||||
|
} else if event_id == ids.stop_recording.id() {
|
||||||
|
if state.recording.load(std::sync::atomic::Ordering::SeqCst) {
|
||||||
|
let (name, count) = state.stop_recording();
|
||||||
|
notifications::session_ended(count);
|
||||||
|
println!(
|
||||||
|
"[TRAY] Enregistrement arrete : {} ({} actions)",
|
||||||
|
name, count
|
||||||
|
);
|
||||||
|
}
|
||||||
|
} else if event_id == ids.emergency_stop.id() {
|
||||||
|
state.emergency_stop();
|
||||||
|
notifications::emergency_stop_activated();
|
||||||
|
println!("[TRAY] ARRET D'URGENCE ACTIVE");
|
||||||
|
} else if event_id == ids.open_chat.id() {
|
||||||
|
state
|
||||||
|
.chat_visible
|
||||||
|
.store(true, std::sync::atomic::Ordering::SeqCst);
|
||||||
|
println!("[TRAY] Ouverture du chat demandee");
|
||||||
|
} else if event_id == ids.open_files.id() {
|
||||||
|
let sessions_dir = if cfg!(target_os = "windows") {
|
||||||
|
"C:\\rpa_vision\\sessions".to_string()
|
||||||
|
} else {
|
||||||
|
"/tmp/rpa_vision/sessions".to_string()
|
||||||
|
};
|
||||||
|
println!("[TRAY] Ouverture du dossier : {}", sessions_dir);
|
||||||
|
#[cfg(windows)]
|
||||||
|
{
|
||||||
|
let _ = std::process::Command::new("explorer")
|
||||||
|
.arg(&sessions_dir)
|
||||||
|
.spawn();
|
||||||
|
}
|
||||||
|
} else if event_id == ids.quit.id() {
|
||||||
|
println!("[TRAY] Fermeture demandee par l'utilisateur");
|
||||||
|
state.request_shutdown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Genere une icone systray coloree selon l'etat.
|
||||||
|
///
|
||||||
|
/// Cree une image 32x32 RGBA avec un cercle colore :
|
||||||
|
/// - Gris (#808080) : idle
|
||||||
|
/// - Rouge (#FF0000) : enregistrement
|
||||||
|
/// - Vert (#00CC00) : connecte
|
||||||
|
/// - Bleu (#0066FF) : replay
|
||||||
|
#[cfg(windows)]
|
||||||
|
fn generate_tray_icon(tray_state: TrayState) -> tray_icon::Icon {
|
||||||
|
let size = 32u32;
|
||||||
|
let mut rgba = vec![0u8; (size * size * 4) as usize];
|
||||||
|
|
||||||
|
let (r, g, b) = match tray_state {
|
||||||
|
TrayState::Idle => (128u8, 128u8, 128u8),
|
||||||
|
TrayState::Recording => (255u8, 0u8, 0u8),
|
||||||
|
TrayState::Connected => (0u8, 204u8, 0u8),
|
||||||
|
TrayState::Replay => (0u8, 102u8, 255u8),
|
||||||
|
};
|
||||||
|
|
||||||
|
let center = (size / 2) as f64;
|
||||||
|
let radius = (size / 2 - 2) as f64;
|
||||||
|
|
||||||
|
for y in 0..size {
|
||||||
|
for x in 0..size {
|
||||||
|
let dx = x as f64 - center;
|
||||||
|
let dy = y as f64 - center;
|
||||||
|
let dist = (dx * dx + dy * dy).sqrt();
|
||||||
|
|
||||||
|
let offset = ((y * size + x) * 4) as usize;
|
||||||
|
if dist <= radius {
|
||||||
|
rgba[offset] = r;
|
||||||
|
rgba[offset + 1] = g;
|
||||||
|
rgba[offset + 2] = b;
|
||||||
|
rgba[offset + 3] = 255;
|
||||||
|
} else if dist <= radius + 1.0 {
|
||||||
|
let alpha = ((radius + 1.0 - dist) * 255.0) as u8;
|
||||||
|
rgba[offset] = r;
|
||||||
|
rgba[offset + 1] = g;
|
||||||
|
rgba[offset + 2] = b;
|
||||||
|
rgba[offset + 3] = alpha;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tray_icon::Icon::from_rgba(rgba, size, size).expect("Erreur creation icone systray")
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Mode console (Linux ou fallback si le systray echoue).
|
||||||
|
fn fallback_console_loop(state: &AgentState) {
|
||||||
|
println!("[TRAY] Mode console — Appuyez sur Ctrl+C pour quitter");
|
||||||
|
while state.is_running() {
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(500));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Version non-Windows : pas de systray, l'agent tourne en mode console.
|
||||||
|
#[cfg(not(windows))]
|
||||||
|
pub fn run_tray_loop(_config: Arc<Config>, state: Arc<AgentState>) {
|
||||||
|
println!("[TRAY] Systray non disponible sur cet OS — mode console");
|
||||||
|
fallback_console_loop(&state);
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user